Shale Valley

Discussion in 'Halo 3 Competitive Maps' started by Indie Anthias, Jan 12, 2009.

  1. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    Shale Valley
    There's gotta be something here worth dying for, right?

    [​IMG]

    -Map download link retired. Available by request (PM)
    Download Gametype: Conquest V3

    At The Ghosts of Onyx, we recently hosted another one of our famous contests. This time, the mission was to build a new Pre-DLC map. My submission was a new Conquest, set on Sandtarp.

    Instead of Red vs Blue, imagine that the teams fighting are....

    [​IMG]

    ....and that huge profits are at steak for whoever secures the drilling rights to this sandy stretch of land.

    Alright, down to the map. Shale Valley is most definitely a non-traditional Conquest map. Obviously, it's wide open, and actually takes a straight-line path. It features a rocket launcher (2-shots, long spawn), bubble shields (1 spawn per round each to secure territory 1 and 7), and mongeese (for quick access to a coveted area), all of which are not on the approved Conquest list.

    This map plays different than classic Conquest. It feels much more like BTB Conquest, and that gametype could conceivably be used. Players must be aware of the territories they are leaving behind as they advance, as enemies can easily slip behind them. Thus, it's much more about ranged control than close encounter brute force.

    This depicts the territories in cyan, and the red and blue spawn hives.
    [​IMG]

    Here we have the entire overview.
    [​IMG]

    ....and straight down the middle.
    [​IMG]

    Eithre monolith can be climbed, the Brute Shots are up here.
    [​IMG]

    Center territory and Custom Power Up placement
    [​IMG]

    Rocket launcher in the aesthetic piece
    [​IMG]

    blue spawn hives
    [​IMG]

    aesthetic arch
    [​IMG]

    At 90 seconds in every round, the Sniper is delivered to each base via drop pod
    [​IMG]

    Flock of Geese
    [​IMG]

    Sniper
    [​IMG]

    using the baracade
    [​IMG]

    Fighting in the center
    [​IMG]

    Brute Shot from above
    [​IMG]

    Jousting
    [​IMG]

    -Map download link retired. Available by request (PM)
    Download Gametype: Conquest V3
     
    #1 Indie Anthias, Jan 12, 2009
    Last edited: Oct 31, 2009
  2. Black Theorem

    Black Theorem Ancient
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    This seems very interesting. I am no Conquest fan, but i do know a bit about it. It's very unique, obviously. but what i dont see is the gameplay advantages compared to a normal Conquest map. I won't DL, but this seems like it will have potential.
     
  3. Master Debayter

    Master Debayter Ancient
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    This reminds me of a paintball map that I saw on Sandtrap a LOOOOOOOONG time ago when I first started playing Halo 3. Only, this map has an awesome aesthetic arch XD. The reason why I'm not going to download this, and why I never download Sandtrap maps, is that Sandtrap is such an open map, that if the game needs to stay within a specific area of this map, people will definately feel some sort of insignificant need to wander off and explore the blank, unforged Sandtrap.
     
  4. DeathDriver86

    DeathDriver86 Ancient
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    With the gas crisis coming to a slight close, it will be nice to take a lighter side. I will be giving this a shot with some friends.

    Glad to see another Conquest map. They seem to be extinct lately.
     
  5. Oakly HiDef

    Oakly HiDef RivalMass
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    This looks like a really nice map because you managed to shift the focus to a nontraditional playing field. The arches look nice and are pretty original. The map is very open which will give conquest a completely new feel. The use of mongeese is also interesting and I can see people messing around alot on those. I wonder if it is even effective to use those to shuttle people around behind each spawn zone. Anyway it seems like everything is balanced. I am sure the sniper will dominate as long as it is in the right hands and every shot counts.

    Nice job 10/10
     
  6. Boston

    Boston Ancient
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    Correct me if I'm wrong but I can't say I've ever seen Conquest used on Sand Trap. Very unique looking map, and I'm sure as a lot of people will say, nice job swaying away from Avalanche and Standoff. I don't recall ever downloading a map variant of Sand Trap, and given it's used with Conquest, you got my very first Sand Trap download! Haha I will say it looks very balanced as well! Also, like what someone else said, I like the arches. 4.5/5
     
  7. Cosmic Rick

    Cosmic Rick Ancient
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    Holycrapawesome!

    Looks like you've managed to extend the book of conquest a little further with this one, Pred. I'll definitely have to give this one a play soon. (4/7, here we come)

    The arches are awesome. The map looks lovely. And I love the rocket-launcher-inclusion. It should play like no CQ map before.

    Also: I love the Exxon v. Chevron theme. I'm kind of working for Chevron, so I guess I should go blue...
     
  8. squidhands

    squidhands Ancient
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    We need to have another Conquest Night just so I can play your map. I love the idea of having the fight on Sandtrap, but if I may why didn't you choose the very linear center temple for the fight? I imagine it was because you wanted to give the gametype such a radical new feel, but that would have been my first choice for a more classic feel. Then again, it wouldn't take a whole lot of thought to throw down some territories in a line and block off the sides, so nevermind. Bravo on pushing the concept of Conquest to new boundaries.
     
  9. Shanon

    Shanon Loves His Sex Fruits
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    Ah yes, I remember this one. Twas a great Conquest map to play on.
    Although I didnt feel that satisfied wuth the Custom being so close to the Rockets. I felt that it overpowered the guy taking the Middle first, considering he is invincible and has Rocks. Maybe on top? Just a suggestion. Overall the maps was one of my favorites to play on during are Customs party.
     
  10. Vinyl Hippo

    Vinyl Hippo Ancient
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    For a non-traditional Pre-DLC Conquest Map this has to be one of my favourites
     
  11. Patchwork V2

    Patchwork V2 Ancient
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    Wonderfully original idea for conquest - I've never seen a sandtrap map like this. Until I can get a game going on this i'm not rating, but i'll be back ^_^
     
  12. EGP

    EGP Ancient
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    Wow, a conquest map built on Sandtrap, very nice idea. I think gameplay would be incredible besides the fact that people can easily escape them map, but i wouldn't think that people would do this anyway.

    Nice job on aesthetics as well
     
  13. Shanon

    Shanon Loves His Sex Fruits
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    There's no use. if you run out there, you lose. Not much you can in trying to actually prevent that.
     
  14. Camel Carcass

    Camel Carcass Ancient
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    Sorry to bump, but the download link is broken. Can you re-post it / fix please? Thanks.

    Pred edit: Yeah, links fixed. It's still in my file share but I had no idea the links got broke.
     
    #14 Camel Carcass, Sep 13, 2009
    Last edited by a moderator: Sep 13, 2009
  15. Joe is Outside

    Joe is Outside Ancient
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    Oh my god good job, its the first conquest map that I see on Sandtrap, and I really like the Rocket Launcher Spawn, with the teleporters. Congrats
     

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