Apocalypse

Discussion in 'Halo 3 Casual Maps' started by Kryticate, Jan 10, 2009.

?

How is the map?

  1. Fantastic!

    0 vote(s)
    0.0%
  2. Good

    1 vote(s)
    20.0%
  3. Average

    1 vote(s)
    20.0%
  4. Needs Some Work

    1 vote(s)
    20.0%
  5. Horrible

    2 vote(s)
    40.0%
  1. Kryticate

    Kryticate Ancient
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    [removed]
     
    #1 Kryticate, Jan 10, 2009
    Last edited: Jun 27, 2009
  2. EpicFishFingers

    EpicFishFingers Ancient
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    Is this the remake of that other map with turrets facing every entrance and 5 Sentinel Beams for the humans?

    This is better, but it doesn't seem that fun. Especially when one of the humans runs away and hides somewhere. It looks like you put no effort into making this. Sorry, but it doesn't have my vote.
     
  3. d4rkdemon

    d4rkdemon Ancient
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    i know this is your first map but plz it is not fun, and there is no effort at all in it so i am not even giving a score
    only thing is you need more experience in forging
     
  4. Fatal VengenceX

    Fatal VengenceX Ancient
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    Looks like no fun for the zombie, I think you need a better idea about making "Fair" maps, but other then that looks cool.
    3.5/5
     
  5. whiizzle

    whiizzle Ancient
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    its a good idea especiall since i havent seen too many bunker maps on sandtrap, but if you added another base, like a short walk to another area, it would give zombies a chance.. like if they needed ammo you could make an open place to get weapons, to another spot like 30 ft. away
     
  6. Oakly HiDef

    Oakly HiDef RivalMass
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    I agree with the other posters. The map isn't very well made but then again it is sandtrap and the forging possibilities are relatively small. The thing it has going for it is its sheer size. This works against you when you make a small map like this one which causes the zombie to run almost constantly. Maybe you should try a more open version on Sandtrap that exploits the open space. Convoy has been over done though so I don't think that you should do that.
     
  7. Kryticate

    Kryticate Ancient
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    Well I guess I could make another base, possibly in the other structure, but I'd have to switch the respawn points for the zombies. Is another base a good idea?
     
  8. Kryticate

    Kryticate Ancient
    Senior Member

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    All the humans have markers over their heads, so they can't hide. Plus, in all the games I've played with this map, those people die before they get very far (unless they all go out at once). Try playing it before you start guessing about what is in the game.
     

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