Is this the remake of that other map with turrets facing every entrance and 5 Sentinel Beams for the humans? This is better, but it doesn't seem that fun. Especially when one of the humans runs away and hides somewhere. It looks like you put no effort into making this. Sorry, but it doesn't have my vote.
i know this is your first map but plz it is not fun, and there is no effort at all in it so i am not even giving a score only thing is you need more experience in forging
Looks like no fun for the zombie, I think you need a better idea about making "Fair" maps, but other then that looks cool. 3.5/5
its a good idea especiall since i havent seen too many bunker maps on sandtrap, but if you added another base, like a short walk to another area, it would give zombies a chance.. like if they needed ammo you could make an open place to get weapons, to another spot like 30 ft. away
I agree with the other posters. The map isn't very well made but then again it is sandtrap and the forging possibilities are relatively small. The thing it has going for it is its sheer size. This works against you when you make a small map like this one which causes the zombie to run almost constantly. Maybe you should try a more open version on Sandtrap that exploits the open space. Convoy has been over done though so I don't think that you should do that.
Well I guess I could make another base, possibly in the other structure, but I'd have to switch the respawn points for the zombies. Is another base a good idea?
All the humans have markers over their heads, so they can't hide. Plus, in all the games I've played with this map, those people die before they get very far (unless they all go out at once). Try playing it before you start guessing about what is in the game.