This is a symmetrical MLG map (obviosely) made my me, and "I AM DESTURBED" just to let you know. Unlike most MLG maps, the back rooms are not blocked off, allowing larger and more BR based gameplay. Their are multiple floors to this map, and their are certain points that award advantage to each team. Each side has a symmetrical layout, different floors, a sniper tower and awsome geomerging that allows for diverse gameplay. But don't take my word for it, check it out! Enjoy! Bungie.net : Bungie Online : Halo 3 File Share
Glad I could help sir! Excellent post for a first timer (wink) and the gameplay is great. The multiple floors are excellent and the spawns were good too. I know you will continue to adjust this.
so... i see you finally posted it! =) you put a LOT of work into this. the gameplay is phenomenal, the aesthetics are amazing, and it is very well constructed in every aspect. throughout all the forge sessions, i couldn't find anything wrong with the design, so i give it a 5/5. but, by me and my perfectionist ways, i found these in your post. nothing major, but i would fix them
Sorry dude. I posted this for him. I appologize. I am TeH SuCkAgE at spelling. You are right though. The map dezign IS incredable!
Well in my semi-nonprofessional opinion I would give this map a 10/10 for symmetry a 9/10 for geomerging a 9/10 for creativity a 10/10 for playability and finally an overall score of 9.999/10. But that aside very very nice job for your first time, I enjoyed this map.
It seems i have to be the first guy to really criticize this It looks kinda messy and frankly, its just a bit large and open for an MLG Foundry map. Soz. As a Competitive map i would give it a 4.5/5 because it is good. But as an MLG i would have to say 2/5. Sorry again, but it just isnt MLG.
Agreed sorta i would have given him a 3.5 out of 5 and a 5/5 for competitive because your right it is to open for a MLG map
Well the first thing is that I see a sniper! That's way too much for Foundry, it gives you too much spawn control, and since this seems like a Slayer map, with no great wall like on the Pit (example) it is much too overpowered. And you might think, "But there is a Sniper on Foundry, and Rockets too..." Notice regular Foundry isn't MLG, it doesn't have symmetrical spawns. And with the people I play with, and myself, its insane what all of us can do with a sniper, meaning we just don't miss. The most you can have on a Foundry designed MLG map is a Muller, so the killing stays to the BR, and you must incorporate Team Shooting, making it harder. Making it MLG. So with that said, I do think this is a really good desinged map though, I also really like the fact that you incorporated the whole map, not just the rectangular version of it.
I would like to thank every one for yalls input i know when u first see the map the sniper seems overpowering but when u play a mlg game type it plays great i wasn't going to put the sniper on this map because i thought the same thing but after testing i had so many request for it so when i did put it in it played good so if yall can DL and try it and if u still dont like it ill put it in competitive
Guys don't jump to conclusions. You guys spam up a thread on what you THINK is going to happen. Play the damn map. Its awsome. And it is indeed MLG.
First I would like to say I am a little late to the party (this is Cod4 Jarhead) Pros I have played the map very fun...sniper is not over powering Looks great you must have put alot of time in to it Weapon placement is great Cons Nothing comes to mind Overall: This map has great gameplay and the best of Interlocking/Geomerging I'll give a 5/5 any day of the week
Ok first of all very good first post and i like how it symetricle and it isn't boxed off like most MLG maps you should'nt take the pictures in forge unless you need to see the spawn points. other than that 5/5 map good job!
Hey man disturbed i never saw that this had been released im glad i got a chance to help out with this(mancannons, diagonal walls, etc.) this is a great map and if i know disturbed(which i do) this has some amazing ideas implemented in it. 5/5 just because i know the ammount of care and time spent here.
Great map - It's open spaced, and has walkways just like any good MLG map. I like your style of interlocking too. I think it would probably be better if you closed off the "split-half" of the map, like Amplified or Onslaught. Still nice map.
Dude GREAT MAP!!! I tested it out with my friends and the gamplay is great: -The sniper isn't two powerful because of the entrances to the sniper "towers" -The spawning works very smoothly -For a non-blocked off Foundry it has a great layout -good interlocking and geo-merging -all around good map -10/10
I think its amazing bar none.Clean interlocking and geomerging, and you managed to use the extra part of foundry. 5/5.
Actually, quite a few MLG imputed maps are not using the back, like Triumph, but this looks like a great map, spawns look pretty good, I think this would go very well for a good MLG TS match tonight!