Hello,this map took me 4 hours to make.I got the idea 3 months ago and took a while to finish it.I used a ball that you shoot into the oppisite goal to score.The ball flies down and blows up a fuzion coil killing everyone else on the opponents side.You have on life ,die in one hit ,and 6 rounds.You can't get out.So here are some pics. Here is the base you may spawn on. Here is the entire field,with a shield to keep you from shooting the other team. That is where it goes when you score. It falls down into here. Then Kaboom. Ok for the gametype I just gave you pistols and assault guns.You can change it if you want ,but no explosives. here is version 2 http://www.forgehub.com/forum/mini-game-maps/51021-death-ball-v2.html#post650818
nice thinking so it goes kaboom LOL looks very fun if I'm bored. did you run out of walls?anyway good idea this is the soccer future LOL 3/5. I bet if u made a v2 were u can't get out u will get more downloads.
The map looks cool. It's well made, well interlocked. Clean, clear, with no unnecessary ascetics. I don't know about the game though, do to your post being written in such a way. I would suggest that you spend more time writing your posts to provide clear explanations for every aspect of the map and game that anyone might ever question. Then edit it when they do. You should spend as much time as you must to make you post show how much you care for your map. Sorry if that was worded incorrectly, but I have a rather difficult time pulling random quotes from the back of my mind. Does the "everyone else" that the ball flies down to kill have to do anything, or do they just stand there, waiting to die?
Nice very original but you could just set it so everyone deals 0% damage (you can still move the soccer ball). It very clean but you should cover up the man cannons under with some walls. great job 4/5
Looks fun.. Qued for DL. I like the idea that when one team scores the other team gets fusion coils rained down on them, lol. Pretty clever. I will come back and edit my post after I actually play it. As I don't review a map until I play it.