ShotDown

Discussion in 'Halo 3 Competitive Maps' started by chronicsbest, Mar 4, 2008.

  1. chronicsbest

    chronicsbest Ancient
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    :squirrel_jaffa: SHOTDOWN :squirrel_jaffa:

    :desription:
    the map is high and low points with a couple ways up and down when ur on bottom u r not out in the open they will have to come down to get u and when ur on top the cant get u they will have to come up./ the teleports take u to secert cave on the side of each base with snipers in them./ but when u leave the cave ur out in the open. / half of the top on each side is completely open / their is a window box on each side with a br and a carbien in them./ down stairs their are some windows u can see though but cant shoot though / bullet proof windows my singniture. / thiers a couple maulers by the snipe spawn / which is center on the bottom between the two stair ways./ thier is a shotgun out on the bottom on the middle route between the base/ derectly beneath it is a camo spawn./ the gav lifts take u to the side plattform that has good vantage on both base and a lazer/ it only set up for slayer assualt and ctf/ i placed trip mines by the grav lifts if u stand derictly beneath them and thow the trip mine it sticks to the bottom and when some one goes up the grave lift it blows them up ​

    ok as for the combo the grav lift is ontop of a teleport as u can see / when u pick up a trip mine u thow onto the teleportor/ and the gav lift will hold it there / so when someone trys to use the grav lift/ the trip mine explodes leaving him vuneralble / its a trap i been playing with in forge but never put in a map until now.​


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  2. Nemihara

    Nemihara Ancient
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    This map is really non-descript. As is the post. Maybe you could tell me some more stuff about your map..?
     
  3. Billy Reloaded

    Billy Reloaded Ancient
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    Could you please explain the trip mine, grav lift, teleporter combination?
     
  4. blamedraptor

    blamedraptor Ancient
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    i like how you added your own ideas to your map and im gonna download
    qued
     
  5. Atheos23

    Atheos23 Ancient
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    Good initial take based off pics. Nice alignment, good interlocking but like the previous question stated: What da hell up wit dat combo?
     
  6. deepmonkey paw

    deepmonkey paw Ancient
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    That description is kinda overbearing to me. You should {IMO} correspond each sentence in that descrip with the pic. It almost seems like 1 giant sentence.

    Regarding the map, it looks decent. Nice interlocking I think. I also am curious as to the details of the [glow=purple,1,300]C O M B O alluded to above.
     

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