My map sneak peak

Discussion in 'Halo and Forge Discussion' started by Yevah, Dec 30, 2008.

  1. Yevah

    Yevah Ancient
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    Hey guys I've been working on this map ever since I got my x-box back about 9 days ago. Its only about 30% done! so keep that in mind. I think that the map is turning out good, and If you guys want to comment about the map or have any suggestions feel free to give them.


    [​IMG]
    [​IMG]
    [​IMG]

    Now keep in mind that its only about 30% done.
    Thanks guys,
    My shots a kill
     
  2. zConviction

    zConviction Ancient
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    nice. I love the geomergin. Looks very original. Tell me when u post it, i want to try it.
     
  3. TKOwnedU5

    TKOwnedU5 Ancient
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    Looks good so far can't wait for it to come out!
     
  4. Yevah

    Yevah Ancient
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    Thanks for the comments guys i will try and remeber to tell you guys about it when It comes out just remeber the title
    Explicit
     
  5. Micr0Snip3

    Micr0Snip3 Ancient
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    Great work hope to see the final product! and don't let anyone tell you different that you ripped structures or used templates
    *cough*Mace*cough*
     
  6. BboyLeon

    BboyLeon Ancient
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    Hey in the structure of the last picture, I see a faint blue glow. Is that a mancannon? If so, does it shoot you anywhere other than straight into the doublebox opposite of it?
     
  7. extreme 96

    extreme 96 Ancient
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    [​IMG]

    umm everything is good here. merging and stuff looks clean buttt exept for that wall double. it looks bad how its half in half out. maybe you should fix that. i know its troublesome but ittlll look better in the end
     
  8. EGP

    EGP Ancient
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    I think this will turn out very nice, your interlocking and geomerging skills are above average, and I like how your layout is turning out so far. I really dont think you are 30% done so far I would say for a competitive map you are about 20% through lol
     
  9. Yevah

    Yevah Ancient
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    yeah that is a man cannon and im thinking about puting a rocket where it will shoot you, also it will shoot you to a ledge.

    See im glad you brought that up, ive been debating on if I should straiten it or not, I think i might merge it into the ground agian, Then it might look better. Thanks
     
    #9 Yevah, Dec 30, 2008
    Last edited by a moderator: Dec 30, 2008
  10. Playerhata27

    Playerhata27 Ancient
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    Everything looks perfect, but that doesn't mean it will be perfect. No offense, I'm just saying that hopefully you don't spend most of your time on improving the interlocks, and mastering the merging, rather then creating various types of game play, flow, and theme. Its really what great maps like these need these days. Forgers spend immense amounts of time on perfecting the objects, rather then perfecting how people play with the objects.

    Though it is Aesthetically pleasing as can be. Your structures are original and creative. I just hope that you put them there with some sense of mind of how it will affect the map, rather then the players viewing pleasures. I'll be anticipating the release of this.
     
  11. Yevah

    Yevah Ancient
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    thanks a lot and I understand, i too agree that the gameplay in todays maps arent nearly as fun. Im trying to make it as creative, but also make it playable as possible. I've already got a lot of people wanting to help test my map, and I'll try to go from what they think about it. Im almost positive that the gameplay will be fun but I dont really know.

    Ive read tons of guides, watched tons of videos, and so much more on forging techniques, how to make your maps have fun gameplay, etc.. I think I fully understand how to make it work. And im trying to make the map as much fun to me as it would be to anyone else. Im hopping everyone will enjoy it and I've worked so hard on this. Glad you like it.
     
  12. Playerhata27

    Playerhata27 Ancient
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    Well that is great to hear. Its excellent to know that you take pride in your work, rather then bragging. I'm confident that you can make a successful map now, seeing you've soaked up all the knowledge about forge you can possible withstand. Just keep that in mind whenever creating a single object, either from a weapon to a double box. Ask your self, how can this affect the map? Will it be good or bad? I'll be glad when this is posted, and will definitely take the time to play it then review it.
     
  13. Yevah

    Yevah Ancient
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    Well thanks a lot, im really happy to see that others are proud of it too. Ill probably be adding and deleting a lot of creations, until everything is right. It really doesnt matter to me, I honestly would like to just see this map bring a lot of attention to forgehub, especially since we've had all of these spam post lately. Im glad to see that you and others are interested in it.
     
  14. Shanon

    Shanon Loves His Sex Fruits
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    Alot of maps these days have that same architectual feel to them. To me, it looks like you were inspired by many other Foundry maps with similar structures.
     
  15. Transactionzero

    Transactionzero Ancient
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    Before you release your map I suggest you get it tested by the Forge Hub Testers Guild. We give solid reliable feedback to improve the overall quality of maps. If you're interested links in the sig.

    So far the map looks interesting. Hope to see the finished product soon. Looking forward to seeing you test your map out.
     
  16. Yevah

    Yevah Ancient
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    Yeah i was planning on have the testers guild help me, Hopefuly they enjoy the gameplay and the map, trust me though I'll have a lot of games on here before its released.
     

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