Everyday Combat

Discussion in 'Halo and Forge Discussion' started by coyoteboy1023, Dec 29, 2008.

  1. coyoteboy1023

    coyoteboy1023 Ancient
    Senior Member

    Messages:
    481
    Likes Received:
    0
    I was thinking of making a battlefield map (no way... its halo idiot...) where I would have two small buildings partly destroyed by war. There may also be a few other buildings (some just having the foundation and a few broken walls standing. One of the unique parts would be that I would have a few perfected artillery cannons activated by the RB button, these cannons could be disabled by deploying a regen next to them (sabotage/destroying them). The final touch I may put in is a remote activated air strike, where the player could throw a radar jammer and call in a 10 second air strike over the battlefield.

    What do you, Forgehub, think of this idea? If you like it, what advice/ideas do you have for me?
     
  2. halo kid

    halo kid Ancient
    Senior Member

    Messages:
    1,065
    Likes Received:
    1
    sounds great.How will the radar jammer/air stike thing work?
     
  3. zConviction

    zConviction Ancient
    Senior Member

    Messages:
    417
    Likes Received:
    0
    Sounds pretty good, good idea. i dont know how the airstrike will work but, tell me if you make it =)
     
  4. RingWorld07

    RingWorld07 Ancient
    Senior Member

    Messages:
    8
    Likes Received:
    0
    For the air strike you could make some sort of "switch" that causes multiple fusion cores to drop, you could try to time it by making some sort of elaborate Rube Goldberg type of contraption, but good luck that sounds pretty complicated.
     
  5. NeonStalker

    NeonStalker Ancient
    Senior Member

    Messages:
    125
    Likes Received:
    0
    It sounds like a fun map. If you can get the switches to work, I will love it!
     

Share This Page