Chasm

Discussion in 'Halo 3 Competitive Maps' started by JustcallmeDrago, Dec 30, 2008.

  1. DeathToll77

    DeathToll77 Gone For Sec
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    fix'd.


    Anyway when I play this map on many TGIF's and cutom games I really enjoy it. The territories are nicely set up and the snaked layout over a death pit really is enjoyable to fight through. Reminds me of some other map, just can't put my finger on it.
     
  2. philthyphillup

    philthyphillup Ancient
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    I am pretty happy its finally up and out in forgehub! Its simple yet effective for a game like conquest. And everyone that plays it love it!

    And it always fun to fall and prevent your death by jumping!
     
  3. Phreakie

    Phreakie Ancient
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    Chasm was an amazing map and I loved it in every way.
    I didnt even know you were a member of Forgehub Drago huh?
    My review will be based on the Review Hub's Criteria so please dont flame me for stealing their way of reviewing.

     
  4. K1L1NAT1ON

    K1L1NAT1ON Ancient
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    The map is brilliant!
    It always seems like the best maps are made from odd ideas being smacked into perfection.

    Nice interlocking/geomerging (was there any?)...5/5
     
  5. IPODsucksballs

    IPODsucksballs Ancient
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    love the map. basic layout but made to its best
     
  6. JustcallmeDrago

    JustcallmeDrago Ancient
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    LOL thanks. I guess I just missed that...

    @ Phreakie: What maps have used the large crevice idea?
     
  7. Nobody Worthy

    Nobody Worthy Ancient
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    Hey! You posted it here finally? lawlz. This is such an epic conquest map. One of the best out there IMO. I'd say I'd DL it --but I've had it for nearly a month now. :p

    Anyways, it's a good looking map, and has a super conquest feel to it. Great job on the map guys. I hope to see more from you. :)
     
  8. Sage

    Sage Ancient
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    I am glad you finally put this on FH i remember testing on it. This map is so much fun. It was made well and designed well.

    you should make another version of this on black out. I think you could make it bigger and not just for conquest.
     
  9. SVV33T SAUC3

    SVV33T SAUC3 Ancient
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    This is probably the most clever and unique map I've ever seen. I love it. I also love conquest so that makes it even better. It is so neat and clean. This NEEDS featuring NAO!
     
  10. squidhands

    squidhands Ancient
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    Sorry, if you're gonna play Grammar ****, at least know the proper pronunciation of a word.

    It's pronounced [kaz-uh[​IMG]m], just like Drago (mostly) had it. The 'h' is silent.


    We need to have a Conquest night, guys. I've been wanting to play this since you showed off the sketchup and sadly I haven't been on as much as I'd like to. It's an excellent idea and I can't wait to see how it plays.
     
  11. Mace

    Mace Old Tyme
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    ohh, the memories (of my one game on it, lol!)
    creeping death screeming do a barrel roll, n00bs like me trying to jump across the chasm, assasinations galore, camping with sticky nades, being owned by the br's on the map, ohh what fun.
    glad you posted this, about time
    the layout is ingenous, the map well forged. great job! *insert thumbs up here*
     
  12. Quello

    Quello Ancient
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    I love the idea, but.. are all the walls straight?? they look misplaced and not in a straight line I also dont like the sheild doors. anyways like I said I love the snake hallways that pass though a deathpit, thats just cool. 4/5 - and DL
     
  13. TheKiNG1325

    TheKiNG1325 Ancient
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    sweet, i love the idea. the death pit adds a nice touch, along with the shape, so it gives conquest a whole new feel. 5/5 from me, especially because of the exquisite forging techniques. i think you should make a CTF gametype for this, with a flag on each far end - it would be really fun. you should also put a power weapon in the middle, such as sniper
     
  14. BboyLeon

    BboyLeon Ancient
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    THIS MAP IS CRAZAY I ACTUALLY GOT TO try it today along with getting to forge my new upcoming map that won't come out any time soon

    Anyway, I played a 1v1 on this map for like a minute because I had to go...and even with only one personand one minute... it was so crazy hahaha. Beautiful. We weren't really playing though, we were testing it out seeing what the gameplay WOULD be like if there was 3v3 or 4v4. We said that the death pit would have an even better role in the game if there were "jumping stones/platforms" that you could use to cross on, but instead they will be timed and spawn maybe like 1-2 minutes into the game.
     
  15. Vicious Vice

    Vicious Vice Ghosts of Onyx
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    You forgot to thank Vice for constantly pwning you. But regardless i love this map its a great addition to the book on conquest. I hope to get you to post more maps on FH.
     
  16. Novak

    Novak Ancient
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    I'm pretty sure they are. I did a "rough draft" on some of the walls, and they were too sloppy so he re-did them. They're not perfectly interlocked because that's almost impossible to do, but nothing is too much out of place that it affects gameplay.
     
  17. JustcallmeDrago

    JustcallmeDrago Ancient
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    They can be interlocked a bit better, but do you (Quello) know how boring it is to go through and place every single box on the same plane? It's just box after box after box and I was just getting sick of it! Each side even has to line up so each corresponding box has to be interlocked the same amount. The boxes have to be twisted slightly so their faces don't intersect, resulting in one of those crazy, vibrating lines. Know what I mean?

    I know all the flaws in the map and I never notice them during a game of conquest, so I don't see how it's even an issue to anyone else. It's a helluva lot of fun and that's what really counts.
     
  18. Phreakie

    Phreakie Ancient
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  19. sourdauer

    sourdauer Ancient
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    really inventive conquest map, never seen one like it! i like how you used every teleporter, it just emphasizes how big the pit really is. you have my download good sir. 4/5/5
     
  20. Creeping Death

    Creeping Death What's a Halo?
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    Good stuff Drago. This is actually one of the better Foundry made Conquest maps to come along in a while. The design and idea is unique and works very well.

    Surprisingly on the handful of games I have played on this I have never fallen into the chasm. I have however been assassinated multiple times by some pesky camper hanging out on the corner of the wall and the walkway, lol.

    Other than that happening a few times and Phreakie constantly screaming "Do a barrel roll!?!?" it was a pretty pleasing experience. Good work man.
     

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