Winter Stadium

Discussion in 'Halo 3 Casual Maps' started by Nick Novikov, Dec 14, 2008.

  1. Nick Novikov

    Nick Novikov Ancient
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    A stadium inspired by the Foundry map "Colloseum." Made by Nicksternater.

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    3 Ghosts Spawn in Middle after 90 seconds.
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    Download "Winter Stadium"
     
  2. T REXasaurusMan

    T REXasaurusMan Ancient
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    I dont see no geomerging or interlocking, if i could rate it i'd give it a 1.5/5. But if you make a v2, interlocking everything, and maybe geomerging the bottom layer into the ground, and theres smooth gameplay, i'd deffiantly give you a 4/5. Plus a colliseum/stadium. Really, everyone makes those, altough some are fun, i'm not going to dl until you put up a v2 w/ almost everything i've mentioned.
    And make sure it's cheat proof.
     
  3. H3C x Nevz

    H3C x Nevz Ancient
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    Seriously, replies like this is what gives Forgehub a bad stereotype of picture reviews. Gameplay, NOT interlocking/merging, is what is important in a map. Come on dude, it's an arena for a video game, not a piece of art. You're supposed to play it, not make it look nice.
     
  4. Yevah

    Yevah Ancient
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    I seriously dont see any interlocking or geomerging either. actually i dont see any forging techiques that are up to date. try this link and check out some forging techniques that could improve this map a lot.
    Forging 101 - Forge Hub Halo Forums

    the map is a 2/5 as of right now i hope to see you make a v2 and make it cleaner and smoother.
     
  5. Camel Carcass

    Camel Carcass Ancient
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    Nfws

    I agree, that comment wasn't at all constructive or encouraging..

    Map related - it looks okay, not too unique, but it's not designed to be.
    looks like some fast paced- gameplay, but it's not persuading me enough to download personally.
    This isn't so much down to the map, it's partly down to the post.
    overall, an average-good map, i look forward to seeing your next.
    Good luck
     
  6. penguin asassin

    penguin asassin Ancient
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    ignore the people talking about interlocking, although there are some guides to make all the boxes the same color which would make it look alook better but that isnt necessary sure astetichs are a bonus for a map but there not necessary, but please try and neaten them up a little i like the idea though although its been done over and over again
    a 3/5 try to do something less cliched next time
     
  7. Maxzy

    Maxzy Ancient
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    My main problem of the map is gameplay.

    You say it's based off the foundary version which it does look like. The problem with both of these is the shield doors. Basically everybody camps in the shiled doors and may step out and shoot then run back into cover.

    1/5 as the map is not greatly forged and the gameplay looks bad.
     
  8. Furry

    Furry Guest

    Quotes


    /agreed

    You seriously fail at reviewing maps. Read the quote above you. Interlocking and geo-merging are not mandatory. If you're just trying to cop a feel on some of the staff, it is not working. You only concern the forging techniques that should be put in but not the actual map. You don't give a reson why it is a 2/5 either so you've just been reported. If you want to rate maps, give paragraphs not numbers.




    Map
    I have no prior knowledge of your map and have not played on your map so I'm going to judge by pictures and say stuff that may or may not help you.

    The gameplay looks kind of fun for a Fiesta Free For All kind of game. I'm not that kind of person but I think you could improve your Colliseum by making it more circular and adding in some geo-merging and interlocking if you want. As I've previously stated, they are not required but most people will bother you about it. It is easier to appeal to their demmands.

    The map itself, looks a bit bland and the Ghosts are either a hit or miss. If you were in a team game, couldn't a whole team get 3 Ghosts? I'm to lazy to push the back button to see if any team games are in fact suggested, so it is just an assumption and this entire paragraph can be wrong.

    I'll try and play on it, if I have enough room on my HDD.



    Helpful Tutorials
     
  9. xPsychZerox

    xPsychZerox Ancient
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    I don't know why everyone thinks geomeging and interlocking are a necessity. Ther aren't. They barely affect gameplay in any way whatsoever. But I have to say all the colosseum maps are starting to get a little old. And plus everyone will start camping behind those shield doors. NOT good. Nice attempt though and I do see the resemblance and it looks like a decent colloseum even without interlocking and geomerging. I'll rate it 3/5
     
  10. AItius

    AItius Ancient
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    I honestly don't give a damn about interlocking and geomerging. As long as there are no giant holes in the wall, whats the harm? Anyway the map looks good, but I would make some man-cannons and grav lifts so that people won't camp in their spawn box. Otherwise, it looks like a lot of fun to play on.

    Edit: Also, for GAMERINTHELIGHT, why did you post your sig in the post? If you want to permanently put it in your sig, just click on "user cp" at the top, and select "edit signature"
     
  11. SoLo92

    SoLo92 Ancient
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    sorry but i dont think its all that great. the place seems really boring. i mean, u might as well play on the original. the only difference is the color of the ground.
    i made a map like this a long time ago (b4 i knew about FH) and it was way better, it had like mancannons and all kinds of interesting stuff. u dont need interocking but atleast bring something new to the table.
    2/5. u made it fine, but its not special at all.
     
  12. TaK

    TaK MLG Legend
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    I can clearly see interlocking in the first picture, but tbh I don't think it will play well, not enough cover and no place to really recharge a shield.

    Also try making it so the Ghosts don't all spawn close enough togather that one nade kills all of them.
     
  13. CRAZY Corsy

    CRAZY Corsy Ancient
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    guys who bloody cares if the map is sloppy. It is very fun to play. Everyone on forgehub has actually forgotten about the point of halo 3. It is a fgame to have fun on. If bungie wanted to make halo 3 look really nice then they would've done that wouldn't they. Give the guy a break. I give it 5/5 for really fun gameplay and i don't care about the looks.
     
  14. Nick Novikov

    Nick Novikov Ancient
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    thank you :)
     
  15. GaMe_GuRu

    GaMe_GuRu Ancient
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    Just Leave you are garbage
     
  16. Darkdragon

    Darkdragon Ancient
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    guys who bloody cares if the map is sloppy. It is very fun to play. Everyone on forgehub has actually forgotten about the point of halo 3. It is a fgame to have fun on. If bungie wanted to make halo 3 look really nice then they would've done that wouldn't they. Give the guy a break. I give it 5/5 for really fun gameplay and i don't care about the looks.

    but its not extreemly fun...

    ille give it a 3/5, as the idea is kinda fun, but interlocking would help asthetics, but no way im complaining on that. and the ghost spawns.. need seperating
     
  17. Xaixis

    Xaixis Ancient
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    Even though this has been stated before, merging, and using many forge techniques make much more fun to play on. Unfortunately arena maps aren't exactly original so to make it good you need to add alot of flair and style to your maps to make them stand out above everyone else. Otherwise it's not going to get a second look.

    Has great potential, especially since you were able to escape foundry
     
  18. Xkreep

    Xkreep Ancient
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    Nice remake of the colloseum to avalanche. You should have maybe thought a little more into the map, maybe some interlocking would have done good but other than that 4/5
     
  19. EleKtRa

    EleKtRa Ancient
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    Looks like some intense, speedy gameplay but this is forge hub so interlocking and geomerging would inprove this map greatly
     

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