Rather than a switch to drop the ghosts what I believe a more interesting addition would be a switch to open and close the side doors. In campaign of Halo CE this is where the enemies were housed until dropped off. Hopefully, this would give it a nice touch. Unforunately you wouldn't be able to use it but the top a wraith sticking out of the base might look like a more realistic turret.
Amazing map good likeness of the real thing shame you did not make the other side open but don't really matter
Cool! This has never been done so far as I know. Could use a little more interlocking to smooth some spots out, but other than that, it looks pretty well made. Good job 4/5!
this looks so similar to the actual thing but the bits of floor that stick out from the outside of the 2 prongs need to be smaller
yeah, this was my rough draft of it when i was making it, normally i make a 2nd draft and then a final draft like you would for a important paper or something, but it were late at night and i reallly did not wanna make anymore cuz these are REALLY hard to make with perfect interlocking. oh and please stop saying epic -.- epic is for reallly good maps, ppl throw around the word epic all over the place now for some reason.
I like the idea ware people base their maps on the halo seiries it reminds me of the great forgers out there.
This looks like a very good foundry creation. I also liked your pelican map but that was just a bit unorigonal for me. I have not, however, seen one of these done before. My favorite part was the shield doors resembling the blue energy pulsating between the two sides. I give it a 5/5.
i was actually hoping my pelican would stay on the front page. its too bad it ended up on the 2nd maybe the 3rd now, i havent checked it in awile. im actually working on a h2 scarab now, and its alot harder than i thought it would be. ive never made a h2 scarab b4 so its quite a change