SMM Prodigy

Discussion in 'Halo 3 Competitive Maps' started by stickmanmeyhem, Dec 20, 2008.

  1. stickmanmeyhem

    stickmanmeyhem Ancient
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    - Long Gone -
     
    #1 stickmanmeyhem, Dec 20, 2008
    Last edited: Aug 25, 2010
  2. sparten57

    sparten57 Ancient
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    well this map looks really good do you think you could get some more pictures and maybe a weapons list? other than that great job
     
  3. stickmanmeyhem

    stickmanmeyhem Ancient
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    sure, i'll get some more pics and possibly a weapons list up soon
     
  4. mastersync23

    mastersync23 Ancient
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    This looks pretty good. Are the back hallways blocked off, or are players free to walk through the back alleyways of Foundry? Anyway, 4/5. Nice map. Keep on Forging!
     
  5. IVY SNAKE

    IVY SNAKE Ancient
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    I can't really see all of the map from the pictures but besides that good map since there isnt ant interlocking (as far as I could see) but at least you geomerged.I give it a 3.5 out of 5
     
  6. PO PO RONNIE

    PO PO RONNIE Ancient
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    looks cool

    Pros
    Good Idea
    looks very fun
    no one side is uneven

    Cons
    Looks a bit sloppy(but I don't mind that to much)
    I don't know what game type to play this on
    looks a little open

    Overall: Looks fun, but does not have too much interlocking. I would give it a 3.0/5.0 for looks but because I take gameplay over looks I will Give it a 4.0/5.0
     
  7. stickmanmeyhem

    stickmanmeyhem Ancient
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    Reply to PO PO RONNIE

    As I stated before: DON'T SAY THERE IS TOO LITTLE COVER!
    It may appear from the screenies, but in play, there is no more than a 3 second run into cover anywhere.

    Since it is symmetrical, you can play this on team games, or just straight up slayer. I have outfitted it for every type of gameplay, so whatever you like, you can play. (excluding special gametypes like racing gametypes and other specific-to-a-map gametypes)

    Sloppy? How do you mean?

    Reply to IVY SNAKE:
    There is actually lots of interlocking, for one instance, look at the peek into the long extending hallway, two interlocked "Single Box, Open"s that are interlocked into the roof, the walls, and each other.

    Reply to mastersync23:
    The back hallways are blocked off, but you can go through the teleporters that lead into the hallways, there is a door blocking the middle of the hallways though. In other words, left teleporter leads to left hallway, right teleporter leads to right hallway.
     
  8. Berkgina

    Berkgina Ancient
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    i dont like symetrival maps because it lacks creativity but it does look good and it seems as if the top part it a little open but thats fun for a bit of mlg
     
  9. Goompa

    Goompa Ancient
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    to me it looks like an asymmetric infection map not competitive but i will DL and find out
     
  10. stickmanmeyhem

    stickmanmeyhem Ancient
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    this map is not asymmetric. it's perfectly symmetric. and as i said before, its made to fit with all gametypes.... not specifically infection, but it can be used that way.
     

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