Cyvision

Discussion in 'Halo 3 Competitive Maps' started by Bartoge, Sep 27, 2008.

  1. lucas pk

    lucas pk Ancient
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    i love how u have advantages and disadvantges some people just make a zombie map where people are trapped in somthing and zombie just throws stuff at them from the top or comes and kills them
     
  2. Bartoge

    Bartoge Ancient
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    i am confused by what you mean
     
  3. DeathstarsOG

    DeathstarsOG Ancient
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    map looks amazing with some very original ideas. And it seams every time someone has a slanted double box ribcage is brought up. Don't worry though, keep doin what your doin. You get a DL from me. And like a few others have said, make an MLG version of this as it has a very MLG like feel.
     
  4. travishavey

    travishavey Ancient
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    wow really nice map
     
  5. Yevah

    Yevah Ancient
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    first off I could like to say that this map is spectacular, (why haven't i ever seen it?) Its amazing I like how you have the ghost spawn in the area where you placed it, and theres two escape routes on both sides. Also I like how you have the sniper spawn infront of the ghost spawn, but to get to one another you have to walk around. And i have a question about the rocket spawn. Do you just walk up the template things to get to it? if so thats cool. Im not much of a fan for symetrical maps but this one is very good. It looks like you are very good with interlocking, geomerging, weapon layout, and overall map design. This is a really good map ill have to download and see the gameplay though. I have a feeling it will be good. Nice work 5/5
     
  6. II BEERPONG II

    II BEERPONG II Ancient
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    i downloaded and played. i also haven't logged into my forgehub acc for almost 2 months but i just had to for this map. awsome job man
     
  7. macpatterson

    macpatterson Ancient
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    Great map, I like how you managed to keep areas covered, but not cluttered. The map reminds me of "Ribcage" I forget who the author was, but it was featured, and it looks like this map could be headed that way as well.

    Also, I have yet to play test different game types (you said you have), but I applaud you for using symmetry options, and different spawning for different game types. these are the types of details that get a map featured.
     
  8. oO SLiK Oo

    oO SLiK Oo Ancient
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    I like the way you made like the mixture of a MLG map and like a competitive map.I like how the back foundry wall( you know what im talking about) looks.Very nice.I have nothig bad to say.But its really fun.Good job
     
  9. Bartoge

    Bartoge Ancient
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    Well, you walk up the angled box and then jump onto the platform. But in some gametypes its rockets and in others its a turret. Im pretty sure {playtested so long ago}, but in symmetrical games its rockets. and in asymmetric its a turret. Im pretty sure thats how it goes, but I'll check to confirm

    And thanks guys for the comments, glad you like the map
     
  10. TheKiNG1325

    TheKiNG1325 Ancient
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    looks good. nice forging skills such as the interlox, its my biggest problem :irritated:. something i would fix is to add something more original - i like the bends in the sides with the ramps, but i think it just needs some...spice, you know? ill leave it up to you to decide what, but im just saying. other than that, i give the map a 8/10
     

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