Kronasome

Discussion in 'Halo 3 Competitive Maps' started by Elementalegend, Dec 16, 2008.

  1. Elementalegend

    Elementalegend Ancient
    Senior Member

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    Hello Forgehub, I am sorry for the disruption the other week but During my 3-day ban I decided to go over a couple things in my map.....

    Bungie.net : Bungie Online : Halo 3 File Details

    Playable on:Team Slayer
    Best With:1v1,2v2,3v3 and 4v4

    Hello FH, I'm back with my newest map Kronasome.

    First off, I'll Thank the people who helped the most on my map -
    Legend Jedicsc(The Idea)


    The Lamest Back Story
    Once,there was a city named Kromasome,Named by the flow of city life and that Kromasome was a huge harbor and bay.But once a Terrible Oil Spill made the Water King mad.The Water King is who was in control of the bueatiful waves,He began creating Tsunami's that could take down Armies.

    After a long time, The people built a wall to stand against the Crashing Waves, Then water started to leak,then Everything and Everyone Panicked about living or Diening....So the City People wewnt insane.


    Weapons_Top of Head
    2-Battle Rifle's-120-0 clips
    2-Maulers-90-1 clips
    1-Brute Shot-120-1 clip
    1-Flame Thrower-Never-
    1-Gravity Hammer-150-
    1-Sniper-150-1 clip
    2-SMG's-90-0 clips
    4-Plasma-60
    2-Spike Grenades-60

    Equipment
    1-Bubble Shield-120
    1-Trip Mine-150

    Sorry about My laziness,I got the new pics.
    Pics

    Added cover to Tunnel too!
    New Back Wall
    [​IMG]

    New Covered Tunnel
    [​IMG]

    New Base A
    [​IMG]

    New Base B
    [​IMG]

    Ghost Racks
    [​IMG]

    Overview From Left
    [​IMG]

    Overview From Right
    [​IMG]

    Action

    Tunnel Action
    [​IMG]

    Brute Shot Action
    [​IMG]

    Hammer Time!!
    [​IMG]

    Needler Pownage
    [​IMG]

    Extra's:
    The Secret Room was taken out.

    Please Enjoy,Rate,Comment,Download
     
  2. DunkinMyCookies

    DunkinMyCookies Ancient
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    Eh, It looks alright. I definitely see an improvement in the map and post alike since last week. I do believe the tunnel could still use some more cover as it's fairly large and a BR or sniper will dominate in it. The structure looks pretty good, nice to see we have pics of the back half of the map. Worth checking out.
     
  3. Elementalegend

    Elementalegend Ancient
    Senior Member

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    Thx you I will take this into Consideration.....
     
  4. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

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    i dont se anything stand out in the weapons list (Needler, sniper, hammer?) but you did reatively good with the forging. the hallway seems to bend, and the ghosts were a nice aesthetic touch. i'll DL.

    ...wait...

    Ghost Racks
    [​IMG]

    Overview From Left
    [​IMG]

    Where did the ghost racks go in the 2nd pic?
    Also i just realized i can break ur map with that Brute Shot.
    Maybe you;d want to do a v2. I;m not saying this one is bad, just fix a few problems here and there.
     
  5. rewib65

    rewib65 Ancient
    Senior Member

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    you can get out of the map by the tunnel area, i immediately think badly about a map that clearly can be broken. 1/5, its not that hard to fix
     
  6. minato

    minato Ancient
    Senior Member

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    Okay. Almost everyone on ForgeHub needs to stop their bitching. It's like all of you are having periods, all the time. Now that I am past that, I believe this map can achieve greatness, if you clean it up a bit, add more cover to the hallway, and make it harder (if not impossible) to break the map. Also, to hselaise, the ghost racks are on the other side.
     
  7. Master Debayter

    Master Debayter Ancient
    Senior Member

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    No, your wrong on that account. The ghosts aren't in the other picture because the picture is from v1 of this map.

    Anyway, I'm glad to see you added some form of cover in the tunnel, but although it's an improvement it's still not enough. I'm not quite sure how you'll want to fit more cover in but I'll leave that decision to you. Also, to avoid the concerns with the brute shot, just take it out of the map. I always try to avoid using a brute shot in any of my maps, unless I know for a fact that you cannot escape the map with it.

    After the v3 of this map, if there is a v3, then you should just drop the map and make another.
     
  8. Hank102938

    Hank102938 Ancient
    Senior Member

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    Yeah this map looks good and I'm sure that much time was put into it like everyother map and deserves a good comment. Im giving it a download, see if its a good as the pictures look.
     
  9. Elementalegend

    Elementalegend Ancient
    Senior Member

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    Yes this should have been a V2 but I forgot I replaced the BruteShot with....I forgot but Now there is only 1 ghost on each one.Oh and yes I know I will drop the map I just need the right time and Items in the map before I drop it......
     

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