I've hit a delima with my most recent map. I can't decide which base is better so I am asking the forgehub community what they think is better. Base 01 Info: It's geo-merged into the ground, greatly reducing the bump to almost none when you walk over it. Base 02 Info: Not geo-merge but its service is to block that doorway and this was an ifficient way of doing it. I provided the boxes so that there is still a way to get onto that ledge from the ground.
The first one, both have the door blocked off. The first one, however, looks cleaner and makes it easier for the team to move around. Im guessing its asymmetric? You want the defending team to have a better base?
Alright, well unless someone manages to come up with some intellegent, pursuading reason why I shouldn't use base 01 I'll go ahead and use it. And Hawk, I'm open for critizism, offending me would be rather hard to do when I'm asking for your opinion.
(1) looks great. It eliminates that awkward space inside of the "U", and should improve player movement, as well as gameplay.