Armed only with a prison shank you must escape from your cell. Jump a Fence. Crawl under a second fence. and, finally, pass through a minefield. Upon doing that you are only seconds away from sweet freedom. Prison guards are placed on the wall, as they would be at any other time, but when the prisoners start to escape they need to take action. The guards have been given permission to shoot, and are expected to do so. Guards will want to keep the minefield full to make it more difficult for prisoners. Prisoners, if you see a weapon you can pick it up, so guards don't let them at any weapons. Lastly, one of my favorite parts. The "elevators" behind the prison wall there are "elevators" that let the guards up onto the wall. Very Cool imo. - Gametype is here - Gametype Map is here - Map
Intresting concept, its origanal. It is built on foundry though, but I guess I cant start complaining about that until the new DLC comes out.
No I dont think so, I think he said that the guards have to keep the minefield replenished constantly, to make it so the inmates cant escape. Though I know a way out if they just do a cluster of mines.
Just crouch over the mines if you don't want to get owned, no i don't have them set to automatically arm I'm pretty sure that would be impossible
wait, so, do the inmates start with swords? Or what? and it just looks like straight thru. Is the territory just thru the teleporter? Can't the guards just go thru the tele and sit on it so it is blocked?