Half-Cab

Discussion in 'Halo 3 Mini Game Maps' started by Sotha Sil156, Dec 7, 2008.

  1. penguin asassin

    penguin asassin Ancient
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    do the drivers have one life? and if so what happens if all the drivers are dead, do you just wait for the round to end, i like the idea although the background story was fail and the base is awesome but maybe add some equipment? flares and deployable covers would be epic
     
  2. Sotha Sil156

    Sotha Sil156 Ancient
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    The drivers have unlimited lives.
    I only included the story because it was completely ridiculous:
    I am going to add in bubble shields that only the VIP will be able to pick up in strategic areas of the map to assist him when his driver is killed.
     
    #22 Sotha Sil156, Dec 8, 2008
    Last edited: Dec 9, 2008
  3. darkducky15

    darkducky15 Ancient
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    OMG this is pure genies,
    two questions, 1. Do the teams swap over 2. Is there a time limit on the rounds
    I wil DL NOW
     
  4. Flippy04

    Flippy04 Ancient
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    Just had a game of this on system link. It was amazing!!! It's really fun driving, reminds me a lot of a game I used to play in school called Doctor Dodgeball. The only bad thing was that the sniper base was in a bad spot, but as long as you had toggle crouch on it was pretty easy. I think it would have been much bettter on live though, since I did system link we had 4 people on each TV and it kinda gave away who was driving the VIP if anyone decided to look at the other teams TV. Ha it was fun but really annoyiing when the Vip driver got killed, the VIP would normally have to like walk a far way to find cover with a rock or something, but other then that it was great. 9/10 from me. oh ya and if anyone plays it invite me to your game please!! I'm Flippy04
     
  5. Sotha Sil156

    Sotha Sil156 Ancient
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    The teams switch every new round. There are four rounds.
    The round time limit is 3 minutes.
     
  6. Sotha Sil156

    Sotha Sil156 Ancient
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    I will probably be fixing the VIP recovery and walking trouble by placing bubble shields behind cover in the map that only the VIP can pick up and use when his driver is killed to help his recovery soon.
     
  7. RaBBiiTTT

    RaBBiiTTT Ancient
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    This map is so creative, and yet so confusing. But don't worry, I get it already. I really can't believe that you came up with an idea like this! It looks so much fun! I really really cannot wait to play this.

    I like the part where you only put 1 VIP.....so unique! Excellent work.
     
  8. comedyclub397

    comedyclub397 Ancient
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    I've read your post, but I am puzzled to how the Sniper Team can win. I know that there are 3 minutes per round, but do the snipers get points for the vips not getting the control points, or do the teams switch every round? Please explain how you win as a sniper.
     
  9. Sotha Sil156

    Sotha Sil156 Ancient
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    There are four rounds, so each team gets two chances to get points as the VIP team, for the snipers don't get any points, they just try to keep the VIP team from getting points, so they can get more in the next round.

    By the way, necroposting is against the rules.
     
  10. Plasma Napkin

    Plasma Napkin Ancient
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    How could tis not be a 5/5?! I played it at DeathTolls TGIF, and it was awesome. It is very creative, the goals are at very good positions, and it requires intelligence. (Me and Michael actually beat the maker at his own game :) . . . )

    I think we played it more than once, and everyone loved it. Testing the missile pod? You already had it in there when we played, and it worked great.

    Waiting for you to release your v2...
     
  11. Sotha Sil156

    Sotha Sil156 Ancient
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    Yeah, I will probably release it this weekend. The only thing is that I haven't gotten a chance to actually play the game with the right number of people in the right circumstances.
     
  12. zackj191

    zackj191 Ancient
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    Sotha, if you need I can help you test it(still haven't seen V2...).

    BTW, did you use a hac mac to make this?
     
  13. Sotha Sil156

    Sotha Sil156 Ancient
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    I see. I am still debating whether to include a missile pod, teleporters (someone just suggested them), and or geomerged boxes in the release of v2.

     

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