Hey all, I'm back with yet another foundry forgery: Pitfall Screens don't do it justice you have to really play it to see how it is. I am unsure of weapon placement and stuff so please, any feedback is, as always, appreciated! Pitfall ------------------------------- Combat takes place on 3 stories, and its always fierce! The top floor is an open roof level with walls placed strategically to provide cover. There are 4 holes in the ground, 2 which lead to the bottom floor, and 2 which lead to the middle floor. The bottom floor is of a simple design, housing more desirable weapons such as plasma grenades, a shotgun, and an overshield, not to mention various duals. The second floor Is similar to the bottom floor. It also has 1 shotgun, an active camouflage and plasma grenades. Between the bottom and middle floor there are areas with fence grating, so you can shoot each other between floors. To get back to the top, there is either a gravlift or a teleporter. -------------------------------- Supports Slayer, Team Slayer and CTF Download here: http://www.bungie.net/Forums/posts.aspx?postID=15417154 Be sure to check out: Great Wall and Rumble Pit Screens of Pitfall (But you really need to play it to see it!): Top Floor: Second Floor: First Floor: How to get from the bottom floors to the top: As always, comments criticisms are welcome!
Re: New foundry map: Pitfall by Lintendo64 In the newest Bungie Humpday Challenge they had Game 1 called "Team Slayer on Foundry (Lintendo 64’s Great Wall)". Any correlation?
Re: New foundry map: Pitfall by Lintendo64 I really like it! Not too original (quite a few 3D things out), but your execution appears to be really good. I would post something in the testers' thread so that you can figure out what works best for weapons/spawn. Other than that, it really looks great! I love your maps so far! If you can get them balanced and working well, you might want to try applying to be a Guilder. It can't hurt!
Re: New foundry map: Pitfall by Lintendo64 Yea I'm gonna download this one too, your Great Wall map kicks ass. You might want to stop pimping the fact that Bungie liked it though, lol. If you need some help balancing weapons, send TITMAR a friend request. I'll go into Forge with you and we can brainstorm ideas, or maybe get a custom party together to test out the weapon balance.
Re: New foundry map: Pitfall by Lintendo64 Based on rating system in my sig: Link-1/4 Pictures- 7/10- The good angles make up for no action shots. Description-9/10-You explained your map very well, and didn't confuse me! Overall 8/10-The map feels good, and you executed it well. Queued.
Re: New foundry map: Pitfall by Lintendo64 About how big is the map? Does it use all of Foundry or just a small portion?
Re: New foundry map: Pitfall by Lintendo64 It doesn't use all of foundry, about a medium sized portion of the open area, however it is 3 separated stories so it could technically support a fairly large group of people, 4v4 or 5v5
Re: New foundry map: Pitfall by Lintendo64 i have The Greatwall its a really fun map i forged it a bit today i added a few shield doors and 2 hidden rockets, ill be happy to file share it if you guys want it.
Re: New foundry map: Pitfall by Lintendo64 screenshots look cool, u make a good forge map and a complete new expierence u really take advantage from foundry
Re: New foundry map: Pitfall by Lintendo64 THank, you, i am working on my fourth map now, an untitled fort-based map. Foundry is really a godsend!
Re: New foundry map: Pitfall by Lintendo64 i would love to dl but i dont have the map pack. when i get it i will dl all of ur maps.