Final 024 MLG

Discussion in 'Halo 3 MLG Maps' started by samples30003820, Dec 1, 2008.

  1. samples30003820

    samples30003820 Ancient
    Senior Member

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    Map: Final 024 MLG
    Created by: Grayson Samples (GT: Lokis Rod)
    Asymmetrical Map

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    About a month ago I had a dream. (no joke) This dream I envision foundry and one really cool base against the metal door in the left corner.(being a red base because of the red light) after this brief dream I started coming up with concepts to bring it to life and into one complete awesome map. Next I came up with the blue base witch I used the top right corner of Foundry for. Last but not least I envisioned a bridge to connect the two. Final 024 is my last and final map, I don't have a XBOX 360 anymore I sold my XBOX 360 half a year ago because I needed food and money 4 rent. lol

    So on my vacation visiting family I was able to get 2 a hold onto a 360 and halo once again to make my Final map :) + Fun Fact: In this map I had to learn how to geomerge lol

    I have redesigned the blue base and twisted the weapon set for Major league gaming(MLG) compaired to the competative Final 024. I did this so I could enter the "forge like a pro contest". I'm glad to have finished my project and excited to see the results.

    OVERVIEW: Here's a better look at the maps design. *This is NOT exactly how the map is because this was my second blueprint but it's similar.
    LV1
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    LV2
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    Final 024 has a great blend for long range, mid range, and close range battles.​


    *Weapon List
    x1 Magnum: 60sec
    x1 Plasma Pistol: 60sec (Drop Spawn)
    x1 Sniper Rifle: 120sec (Drop Spawn)
    x2 Mauler: 120sec
    x3 Cov Carbine: 90sec
    x4 Sticky grenades:30sec
    x7 Battle Rifle: 10sec
    x9 grenades: 30sec​

    *Power Ups
    x1 Active Camo: 120sec
    x1 Custom: 120sec​


    Red Base
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    Side of Red Base/Leftside of Bridge
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    Blue Base
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    Bridge
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    Under Bridge
    Back Alley from the Red Base
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    Supports 6-14 players
    Gametypes: CTF, Slayer, Team Slayer, Assault, Territories, KOTH, Oddball.​


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    #1 samples30003820, Dec 1, 2008
    Last edited: Dec 2, 2008
  2. ladiesman20007

    ladiesman20007 Ancient
    Senior Member

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    this looks like a really fun map. merging and interlocking look great! Im gonna DL! nice job 5/5
     
  3. brian edge

    brian edge Ancient
    Senior Member

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    MLG does not use shield doors, unless it's interlocked with the stairs, fence walls, and fence boxes(The host can shoot through them on Xbox Live, but the other people can't.) 9 Frags and 4 Plasmas are way too much. Also, Sniper is 2.5 minutes, which is 150 seconds. Plasma Pistol is 90 seconds as well. In MLG, most movable objects(barriers and crates) are held down by a weapon holder or receiver node. Also, no trucks, forklifts, or anything could could explode.

    Looks like a good idea though, and good luck in the contest!
     

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