Hypergy (2v2 map)

Discussion in 'Halo 3 Competitive Maps' started by iFreemind09, Dec 2, 2008.

  1. iFreemind09

    iFreemind09 Ancient
    Senior Member

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    Hypergy
    [​IMG]
    Map Name: Hypergy
    Creator: iFreemind09

    Description: A small symmetrical map, built for 2 vs. 2 game play. The overall battle area is small but the flow of the map helps the game move at a slightly slower rate (unless theres aggressive teams. Cover is decent with shield doors blocking both bases and sniper tower. Ammo on weapons is a little scarce but due to the fact that the map is small it isn't a problem.

    Pictures: (The captions to the pictures offer more detail.)

    [​IMG]
    (Base A - Through the shield door leads to the courtyard and the main area for battle. Up the ramp to the left leads to the sniper tower)

    [​IMG]
    (Base B - The same as Base A. The ramps in both bases connect at the top, so be ready to fight.)

    [​IMG]
    (Entrance Base A - This is left side of the Courtyard and entrance into Base A. Under the raised bridges is a small tunnel, a little something for extra cover/escape route.)

    [​IMG]
    (Base B Entrance - This is right side courtyard. Everything is the same as the entrance to Base A.)

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    (Courtyard from Base A Entrance - Under the raised platform with the barrier on it is the shotgun. Its equal distance from both bases so no one is in control of it from the stard.)

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    (Courtyard from Base B Entrance - The same as Base A side.)

    [​IMG]
    (Sniper Tower Front - It overlooks the shotgun spawn and parts of the sides of the courtyard. This isn't the best sniping spot, just the most elevated spot. But through each shield door are the ramps that lead into both bases, so fast heated battles are expected to happen up here. Sometimes its not the best place to be.)

    [​IMG]
    (Sword Room - Located below the sniper tower and opposite the courtyard from the shotgun spawn, it is just an added way to counter the shotgun. Granted shotgun is better, with a team of 2 you should be able to use the sword to an advantage by baiting the shotgun.)

    Weapons:
    Assault Rifle x 2
    Battle Rifle x 6
    Shotgun x 1 (1 spare clip)
    Sniper Rifle x 1 (1 spare clip)
    Sticky Grenade x 4
    Frag Grenades x 4
    Energy Sword x 1
    (Shotgun, Sniper, and Sword all respawn every 3 minutes. Use them sparingly to last.)

    Equipment:
    Bubble Shield x 1
    Energy Drain x 1
    (Both respawn every 2 minutes. They are located on top of each fork lift.)

    Download Here:
    Bungie.net : Bungie Online : Halo 3 File Details
     
  2. ShaddoBlade

    ShaddoBlade Fuzzy Little Man Peach
    Senior Member

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    The pics are not working. Check the forums to see how to get them up. I'll check it out tho.

    Edit: Played the map and it has some decent gameplay potential, but I think it is too small for a 2v2 map. Also, I think that having the shotgun and sword is a bit much. IMO you should replace the sword with a brute shot. Also, the map could use more interlocking on the walls to prevent grenades getting lost under/between the boxes. Make everything smoother and maybe enlarge it and add some things in the middle to make it less open. This map has potential, but needs some work if it is to be up to par with most of the other maps posted here. 5/10
     
    #2 ShaddoBlade, Dec 2, 2008
    Last edited: Dec 2, 2008
  3. mikeblair333

    mikeblair333 Ancient
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    Your pics are not working. What you need to do is save the images off of bungie.net to your computer and use a file hosting site like photobucket.com to get the IMG code required for embedding. Here is a link to the full instructions. Fix your map quickly or a mod might have a bone to pick with you.
     
  4. iFreemind09

    iFreemind09 Ancient
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    gotcha do it in a few.
     
  5. Gradex

    Gradex Ancient
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    No one post about his pics now, he doesn't need 10 people to tell him. One is enough.

    I checked the map, and i too think its too small for a 2v2. and a Shotgun on that small of a map is not that good, let alone a sword. 2.5/5.
     

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