Granite

Discussion in 'Halo 3 Competitive Maps' started by PheonixAssassin, Nov 28, 2008.

  1. PheonixAssassin

    PheonixAssassin Ancient
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    Granite

    This is GRANITE!!!
    Gametypes Supported: ALL

    Weapons:
    Mauler
    Spiker
    Hammer
    Sword
    BR's
    Plasma Nades
    Nades
    Flamethrower
    Beam Rifle


    Pictures:


    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

     
  2. pinohkio

    pinohkio Ancient
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    wow you recreated the pit almost perfectly on foundry lol
    ^^sarcasm^^
    it looks pretty nice but wats in the sword room?
    try to add more other than a few barriers and weapons and grav lifts tho
    2/5 but scince its not on foundry it derserves a 2.8/5
     
  3. PheonixAssassin

    PheonixAssassin Ancient
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    Sorry there is a flamethrower with fusion coils in the sword room i will add a picture soon
     
  4. D34thly F1r3

    D34thly F1r3 Ancient
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    Map looks pretty good, doesnt look like you really added much to the pit tho, added the TexturedSun effect to the rocket hallway, kudos for that, since its not foundry it deserves a mention but yeah, maybe put a bit more into it, something that really makes it different from the pit. so for now 3.5/4.8 because it's not foundry. Note: I can't dl so this is all from looking at the pics.

    Oh yeah and dont rate ur own thread, makes you look like an idiot :)
     
  5. RaBBiiTTT

    RaBBiiTTT Ancient
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    Let me guess, you rated your own map. It looks pretty plain, add more stuff and scenery into it to make it look more appealing. Why make a forged map on The Pit when you only changed like 3 sections? You could have done better. Try making this on Foundry. So far, all The Pit remakes on Foundry never impress.
     
  6. ForgeGod117

    ForgeGod117 Ancient
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    2/5 i have 2 maps on the pit and know that you cannot just add a barrier and some cones to the sniper base anda gravity lift up there. From your post we find ourelves wondering where all the weapons are. And what it up with this flamethrower.
    Here is how you should do it.
     
  7. spectraltravis

    spectraltravis Ancient
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    this seems like a nice version to the pit you should try adding more scenery to it or mess with the weapons more but just cause its not on foundry i like it alot
     
  8. Squiiddish

    Squiiddish Ancient
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    This is most definately not a helpful post, this is an advertisement for your own map. NO.

    Anyway, I can't see this whole map (and can't DL stuff atm... XBox issues), but it doesn't look like much was really changed. I can see that you're willing to put the time and effort in to get something cool with that teleporter flower thingy (those take forever to line up right), so I know you can do more than chuck weapons at a map. Try to think of some really cool way to change the workings of The Pit, as opposed to weapons. Block areas off, or add new areas. Change the flow. Tweak it for a new gametype.

    Then post us a new map! YAAAAAY!!!
    2.5/5
     
  9. BatteryIncluded

    BatteryIncluded Ancient
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    looks like you could add more and put more pics
    3/5
     
  10. Novak

    Novak Ancient
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    What is the point of saying "2/5, but since it's not on foundry 2.82343/5"? I'm tired of people doing this, you're just turning FH into B.Net. You're just looking at the pics, and since there's nothing pretty, you're giving it a bad rating. I just played a game on the pit last night with NOTHING pretty about it, it was all based on gameplay, and it was a lot of fun. People should probably stop commenting so harshly on maps they haven't played that don't "look pretty", and 10,000 pointless interlocks and aesthetic features that wreck gameplay.

    Phoenix: I think there should be at least two ways up to the training room, if not more, because it will promote camping if there's only 2 ways up. I like the cover down by sword to give a little protection, but I don't really think the hammer works down long hall because you already have sword. Putting the snipe down on the middle beam down by OV works pretty well, so maybe trying to put it where rockets normally spawn, the opposite side of the map from the Sword, would work well.
     
    #10 Novak, Nov 28, 2008
    Last edited: Nov 28, 2008
  11. KrayToR

    KrayToR Ancient
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    It's not a BAD map, but it's definatley not worth the DL. It looks like all you did was add some weapons and barriers to The Pit.
     
  12. majorsh0ck

    majorsh0ck Ancient
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    i have know idea how such a crappy map even got that much of a rating
     
  13. Skanky Toast

    Skanky Toast Ancient
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    I like to see people trying to make good maps on pre DLC maps.. but there really isn't much you can do to change the map. maybe add a ramp up to the top bases using teles to support crates and such. I am glad that you are using the top bases of the pit though. 3/5
     
  14. Trifslap

    Trifslap Ancient
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    Way to be a douche man, instead of just calling maps crap why don't you either phrase it better like
    or at least giving some sort of constructive critisim before bashing it.

    To answer your question though he probably rated it himself.
    *sigh*

    Onto the map
    The map itself looks fairly good although the fact that the changes to the map aren't so dramatic means that gameplay won't be too different and if you have a map with similar gameplay to one on the disk, people are going to find it hard to want to download it.
     
  15. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

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    Honestly this doesn't impress me much at all. I know I'm a noob
    and you wont take my critisism seriously but really man, you
    need to spice up the map. I"m not going to say that this map is
    horrible but you really need to change more than just the fact that
    there is a barrier or two spaced out with some new weapon locations.
    Try blocking rooms or adding teleporters to change the flow of
    the map.

    I do like the Teleporter apparatus that holds the grav-hammer.
    It shows that you atleast tried to make a map. I can't really tell if
    you changed much more but I dont think I'm going to DL it.

    Sorry.

    If you did make more changes to the map then why not
    put more detailed pics on it?
     
  16. PheonixAssassin

    PheonixAssassin Ancient
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    Well i will make a V2 right away but should i do boxes up to the room like stairs or a gravity lift???
     

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