Question?

Discussion in 'Halo and Forge Discussion' started by dontknowme42, Nov 21, 2008.

  1. dontknowme42

    dontknowme42 Ancient
    Senior Member

    Messages:
    243
    Likes Received:
    0
    what are the basic stuff used for mlg maps :p?

    Weapons
    Powerups
    Equipment
     
  2. Frag Man

    Frag Man Ancient
    Senior Member

    Messages:
    4,305
    Likes Received:
    0
    It all really depends on what gametype you're using, and how the map is built. If you have a close quarters map, it's going to be different from a map with more space.

    I suggest you download maps that have the type of map you plan have. Then observe what weapons they used. Make sure you vary between maps.
     
  3. Bloumbas

    Bloumbas Ancient
    Senior Member

    Messages:
    1,184
    Likes Received:
    2
    IDK much about Mlg, but from what I understand the rule of thumb is:
    No mancannons
    No Powerups
    No shield doors
    No grav lifts
    2-4 base map
    Symmetrical? Or Semi-symmetrical?

    Correct me if I'm wrong, I'm just trying to help out.
    Oh, and no fuel rods, or splazers I think.
     
  4. DoTTii

    DoTTii Ancient
    Senior Member

    Messages:
    238
    Likes Received:
    0
    MLG Accepted weapons
    BR
    Carbine
    Mauler
    Rockets (1 only)
    Sniper (not recommended on foundry forged maps)
    plasma pistol

    NO EQUIPMENT

    No default OV, if you want OV make it a custom powerup (the MLG gametype OV), camo isn't used that much.

    ManCannons are OK, but not usually used on foundry maps b/c of its small size
    Shield doors are definitely NOT recommended

    2+ bases usually, it doesn't have to be symmetrical, just if you make an a-symmetrical MLG map make sure it is balanced.

    Thats the main things, most of the bottom are just guidelines, feel free to use them but they usually dont work well with the MLG style.
     

Share This Page