EUREKA Eureka is my third map that ive posted with pictures its a asymmetric map. It has clean interlocking and Geo-merging. Everything on this map is Geo-merged. The weapon placement on this map is ok, there is a MLG type set up for this map. Bungie.net : Bungie Online : Halo 3 File Details Made by Super Jerk777 and helped by B1G J 187, thanks for all the testers and ive already posted this map but without pics so please people dont nag me about it.
Very well forged, both in geo-merging and interlocking. But the map is a little... open. Really open actually, which is why you should use the infinite money glitch. Overall, I'd say it's worth a 4/5.
I can see that. You even took the time to interlock the littlest things that almost don't make a difference but do. I like that. The interlocking is superb and the idea is just there but the map seems just a little open. This is just me but I would say that taller and more structures would interest me but your interloks and geomerges are perfect. I can't complain about that. I notice there are SMGs in the map. Are they MLG?
first i feel i need to state that this map does not need "moar interloking" this map has plenty to go around,other than that this map does seems a bit open and its great to see a map that uses the back rooms!..are there any weapons back there? oh..never mind, now I see the are fences and walls blocking the back hallway
He did say mlg type so the gameplay is very fast paced and probably has a lot to do with a br. The map is very well forged but the map as a whole doesn't really pop out to much. Its a good map but it could use more cover and i can see that the upside down open double box has a little edge sticking out you might just want to push it another hair in. This is a really good map though keep up the good work
you never see many open-spaced maps on foundry now-adays, so nice job on that. unbelievable geomerging too; like you said int the post: EVERY double box AND single box on this map is geomerged. that really shows that you care about the presentation and the map as a whole. in the end, you cant go wrong with excessive geomerging . nice work.
Dude the only other map that i have seen on forgehub that had every possible item geomerged into the ground (maybe im wrong) is Gridlocked, the map looks really good, maybe add a couple of tall structures to create the multi leveled feel, so that there are more safe spawn points and areas that house battles. Nice job overall, cant dl cause banned from xbox D: so nice work! 3.9/4.8 cause looks a little plain, nice interlocking and geomerging
the map looks fantastic. i did a forge-through on it. I like the neatness of the map, but i have huge concerns with the low levelness of it. I am a man of multi-leveled gameplay. You have the occasional bridges connecting thing, which i do myself alot, but they are all virtually the same height, as are all the "high points". additionally, while the map looks neat and nice, it has zero height on it, making it look less... i dont know.. "epic"? not to say your map doesnt kick ass, its just when you build pillars to the sky, the players are overwhelmed. It gives a certain feel that your map lacks. I cannot speak on gameplay, as i havent played on it. Ill let you know if i encounter anything horrific. good job, and continue forging.
You seem like a very good forger. I like a lot of what I see. But as you've heard from other people in this thread, the map seems way too open. This can be very problematic for gameplay. So you may want to break up the lines of sight. I would like to see a v2 of this map but before you start on it, I'll play a game on it and get back to you.
wow really good forging. It must of taken some time to do all of that geomerging. It kind of reminds me of a map im making called iceburgs which is a bunch of double and single boxes geomerged on avalache. So ya great job
And once again lol Way too open. May want to make a V2 but the interlocking and the aesthetics are Excellent! The geo-merging is just plan eye-candy but i'll give it a 4/5 Next time though try not to let it be so open.
This map is excellent. the only thing I can see is that it could use some more height, as silencebroken said. It could use maybe, like 1 dumpster in the middle, because even for MLG, which is open for BRing this is a little much. But overall, 5/5
actually not everything is geo-merged but almost everything is cause of the weapons and floating stuff