Re: new Halo DLC *ANNOUNCED* I hope we can get ontop of those buildings in forge, and I wonder if the glass is breakable maybeplzthx?
Re: New Halo DLC *ANNOUNCED* (Update 1!) There is more on Bungie, I edited the first post with the link and stuff.
Re: New Halo DLC *ANNOUNCED* (Update 1!) It looks Great! It's kind of like Sierra 117 from the Campaign, especialy the glass windowed building by the sniper.
Re: New Halo DLC *ANNOUNCED* (Update 1!) I'm looking at that overhead view, how come none of the maps have any odd weapons like firebombs or sentinel beams, always the same stuff. I'd like to use some new stuff
Re: New Halo DLC *ANNOUNCED* (Update 1!) That stuff has probably been deemed too "unbalanced" for MM. As far as the overview of the map, I'm still not really impressed. It looks pretty small, and likeI've said before, unless one of the other maps is amazing, I won't actually pay for this pack.
Re: New Halo DLC *ANNOUNCED* (Update 1!) i hope one of the other maps is better for forging... i dont expect anything like foundry but maybe an open flat area on one on the maps... also more objects
Re: New Halo DLC *ANNOUNCED* (Update 1!) It actually looks quite refreshing from my point of view after the monotony of Foundry. Will just have to use some old-school blocking methods.
Re: New Halo DLC *ANNOUNCED* (Update 1!) this is going to be uber cool for machinama purposes. what new forge items do you think that they will have this time around?
Re: New Halo DLC *ANNOUNCED* (Update 1!) That is the real question. Everyone is jumping to conclusions that this won't be good for forging, but no one knows what they have in store in the scenery menu. Like I said before, Bungie showed a new attitude towards forge in the Heroic pack, so let's stay optomistic.
Re: New Halo DLC *ANNOUNCED* (Update 1!) It looks like another map with many hiding places to find so i can forge as much stuff into it to make it noticable.squillel warrior! arrg :squirrel_jaffa: Also, i think they might include roofs or something along the lines of that. it looks like the next step for it any way.
Re: New Halo DLC *ANNOUNCED* (Update 1!) this map looks beautiful and fun to play on with its layout and im sure blocking buildings off for some kind of zombie gametype would be enjoyable but im not sure with the ammount of space that this would make a good forge map. There will probably be new forge objects though so i will just have to wait and decicde when it come out. even if it isnt a good forge map the other two might be so worth downloading.
Re: New Halo DLC *ANNOUNCED* (Update 1!) it looks pretty but they need new ideas im tired of playing in the jungle and africa -_- maybe they can make a map set in their version of tokyo ?
Re: New Halo DLC *ANNOUNCED* (Update 1!) Atleast ghost town is [Almost] a city map right? I really want a city map based on earth.
Re: New Halo DLC *ANNOUNCED* (Update 1!) this will make for some amazing infection maps i wonder what new forge objects will be included
Re: New Halo DLC *ANNOUNCED* (Update 1!) This map reminds me of the Call of Duty maps for the whole street part. I R guessing that that will be a big fighting part in the map. But in my opinion this map reminds me of Narrows in which it wont need to be forged, the weapon placements are great and there doesnt really need to be vehicles, although I know there is a Mongoose in it, I think they placed it for their own reasons. But I highly doubt anyone will be messing around on Forge on this one unless their going to change the spawns, add or remove weapons and equipment on the map and closing a few doors or adding teleporters on the map for Infection. Overall this map would be a 4/5 in my book.
Re: New Halo DLC *ANNOUNCED* (Update 1!) Yea i've seen these before. Anyway this is the O.K. corral they have been talking about. I want to see cottonball though.