Re: Bunker Hillv3 well those are just too small things and really the grav lift i never wanted it there but i got outvoted(those sons of....) and the grav lift is supposed to be instant. And then the wall being there doesnt really matter. I never had to be there anyway it just makes it feel more like a bunker.
Re: Bunker Hillv3 Awesome V3 is out. I was playing this with MealonX and Plasma Glory about 2 days ago. The map looks alot better now with all the interlocking.
Re: Bunker Hillv3 I haven't seen the previous version, but I don't think that matters much. This looks great. Easily tell a lot of work went into that hill. Damn. I'll be sure to download it.
Re: Bunker Hillv3 I loved version 1, never played version two, this one looks pretty sweet, I'll check it out...
Re: Bunker Hillv3 I really liked the map and I think, since that other guy added on and that you added more complexity to the map, that it's great for games like One Flag CTF Overall: 4.5/5 stars! also, the last time I played this; there was a very easy way to get past the grav lift and the shield block (invisible shot blocker thing)... Use the rockets -ER1C0 :squirrel_wink:
Re: Bunker Hillv3 people, the grav lift is meant to be destroyed. i thoroughly played the map and checked its purposes
Re: Bunker Hillv3 Just from looking at the pics, if i was an attack i would just spam nades in those windows. Does that work/do the attackers have nades?
Re: Bunker Hillv3 attackers do have nades but inside it is very big so and there is some cover so no not really that easy to kill just by throwing nades.
Re: Bunker Hill Version 3 ---- Final Version. soo sick i had an idea to do this but im too laz thanks for it
Re: Bunker Hillv3 this looks better than V2, and my favorite part is the Wire spool that you can knock down at the top of the bunker.
Re: Bunker Hillv3 Loved this map. first bunker hill i played, and im sold. i love the grenade-less atmosphere. Seemed a bit Mauler friendly, but maybe that was what you were goin for. I too loved the wire spool you can roll down. I kept shooting it with the Brute Shot to accelerate it to really inflict some damage. Or using the Brute Shot to knock any and all wire spools into the entrances to the attacking base to block them. Pretty cool. Great placement of the windows too, all on slightly different levels, making a triangle. the turret-rocket hall is pretty dynamic too, i like it. I was also really surprised how much room was actually in the bunker. I thought it would be too overcrowded, but it wasnt at all. great job, lookin forward to your future maps homie
Re: Bunker Hillv3 thank you. The wire spool was never meant for that but it is a good idea. If you anyone ever gets a kill with a wire spool rolling down the hill on this map be sure to send me some youtube links if possible. I can put it up with the pics.
Re: Bunker Hillv3 WOW! Incredible!! Lovely detail, magnificent detail! I think we have a new Forgehuber in our midst! :squirrel_jaffa: :squirrel_giggle:
Re: Bunker Hillv3 DLed it from tuh Bungie forums 1 daz ago... I haven't accually played a custom on this map. But I gotta say, great concept!