Pyramid

Discussion in 'Halo 3 Competitive Maps' started by Mastar, Feb 26, 2008.

  1. Mastar

    Mastar Ancient
    Senior Member

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    Made by teh mastar

    Work together to push your way through the enemy defence using strategically placed barriers and weapons, clear out the defending team and hop up the pyramid to grab the flag. Expect fast paced action and be prepared to defend from every angle.

    Made for One Flag CTF but works really well with FFA and Team Slayer games (especially MLG)

    download Pyramid here:http://www.bungie.net/Forums/posts.aspx?postID=17866270
    download Pyramid one flag CTF here:http://www.bungie.net/Forums/posts.aspx?postID=17866282

    [img width=800 height=579]http://img411.imageshack.us/img411/8471/pyramideb5.jpg[/img]

    Im new to ForgeHub and this is the first map I have posted, sorry if this post is a bit messy lulz tried to follow this best I could.. not too good with computers :squirrel_evil:

    Obviously it mightn't be as good as what some of the more experienced forgers are capable of. So if anyone wants to make improvements on it and make it more aesthetically pleasing that'd be fine just message me and I'll check em out.
    all suggestions welcome!

    And some of you might have noticed that the wall that is blocking the map off from the rest of foundry is exactly the same as the one on Lintendo64's Intersection. I just deleted the map except for the wall. Hope you don't mind Lintendo
    :squirrel_blush:
     
  2. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    the concept's good but there are parts of the map that feel a bit too open but they can easily be fixed by the odd bit of cover or random scenery but the pyramid itself seems pretty well thought out and constructed
     
  3. gorebound

    gorebound Ancient
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    Hello and welcome to the forums!
    Judging from the pictures the map looks a little too open and it doesn't really seem to be a vertical experience, maybe you should try to add a couple more structures to mix it up a bit.

    Peace // gorebound
     
  4. Ty

    Ty Guest

    My only concern is about a sniper, did you put a sniper on this map? If so I suggest removing it because I think a good sniper would completely demolish a team on theis map, not eneough large cover.
     
  5. MNM1245

    MNM1245 Ancient
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    Welcome to the forums and this map looks fairly blank. There are a lot of open spaces but nothin to hurt yourself over.
     
  6. JASONYO

    JASONYO Ancient
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    maybe some interlocking objects could make the pyramid more like a triangle
     
  7. Shanon

    Shanon Loves His Sex Fruits
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    I'm pretty sure that everyone agrees that more cover/buildings are needed in the map.
    When I first thought about "Pyramid", the first thing i thought of were walls going diagonally downward at a slant. I was like, " That would be interesting to play on."
    But then I saw what the structure looked like and literally was saddened by it. I would've loved it more if the "Pyramid" was as I described it to be.
    But it was a nice attempt and for your very first post too.
    Welcome to Forgehub also. =)
     

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