Crazy Hill

Discussion in 'Halo 3 Competitive Maps' started by KFf SimpLE, Nov 8, 2008.

  1. KFf SimpLE

    KFf SimpLE Ancient
    Senior Member

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    This is one of my maps that i took around only three days to work on. It's very easy and non-complex. About a week ago, my friend said arent you sick of playing Crazy King On maps that have too much cover? Well that night i went home and started on my newest map.....CrAzY Hill. It is not supposed to have too much cover if any. You may think oh then people are just going to sit to the side and kill people to try and get multi-kills but i also made it so that couldn't happen. If they sit to the side instead of going into the hill, they may only get triple kills. The best place to get kills from is the Hill itself. So i hope you like.....After lots of testing on how it works, a lot of people said something like this " Wow, dude i thought for sure i'd be getting killed non-stop but its not like that" ......And to even out the balance between sitting in the hill and out to the side, i made it so you go invisible when entered the hill.
    Weapons:
    Sniper Rifle-1
    Shotgun-1
    Battle Rifles-4
    Carbines-2
    Energy Sword-1
    Power-ups:
    Overshield-1
    Equiptment:
    Regenerator-1
    Grenades:
    Plasma-6
    Frag-4


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    The Links are to the gametype that goes with this, and my map. The map does not work very well (at alll) without the gametype. Thanks everybody and Tell me what you think about it and tellme what i can fix.
    xoxo....KFf SimpL3

    Gametype: Bungie.net : Bungie Online : Halo 3 File Details

    Map: Bungie.net : Bungie Online : Halo 3 File Details
     
  2. TKOwnedU5

    TKOwnedU5 Ancient
    Senior Member

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    This is pretty the outer structure blew me away considering the whole structure is interlocked nice job on that. The game type looks very fun this is a map i would play all day with my friends nice job!! I'll + rep u and u +rep me ok great job keep on forging!!
     
  3. What's A Scope?

    What's A Scope? Ancient
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    This map looks pretty good. Good job interlocking. It looks kinda plain though. You need to add more cover. Besides that, it looks like a fun map with a lot of potential.
     
  4. xpunkshorty27x

    xpunkshorty27x Ancient
    Senior Member

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    This seem like it would be fun but if you call it crazy hill does the hill move
    Overall this is a very good idea but i think that you should make like a round hill that is slanted till you get to the top so you can walk up
    3.5/5
     
  5. ShaddoBlade

    ShaddoBlade Fuzzy Little Man Peach
    Senior Member

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    I like the layout of this map. The fact that the area that provides the most cover is the hill, is pretty genius. get rid of those people that just go for the kills. overall, the map is a tad bland, but it works like it is supposed to. nice work. 8/10
     
  6. KFf SimpL3

    KFf SimpL3 Ancient
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    Thanks for the comments and the suggestions everybody they are greatly appreciated.
     
  7. HandiCappKill3r

    HandiCappKill3r Ancient
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    You have great forging skills and you should put them to the test by making more structures around the one you have to make it look and feel as a regular map.Nice work
     
  8. bobsagetismyhro

    bobsagetismyhro Ancient
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    I would put this under casual. I really like the idea, but I think the people trying to get up the hill have some cover behind them. I like the interlocking and geomerging. Overall 3/5
     
  9. Fusionguy

    Fusionguy Ancient
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    It's looks like a v.good map but my only critisisim would be that it looks really plain on the, outside add more cover (v.2 mabye). I'll dl though and play with my friends, it looks fun
     
  10. M.Jelleh

    M.Jelleh Ancient
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    I have no doubt that this is a good map, but my question is: if there is a sniper rifle, then wouldn't the person with the sniper rifle in fact dominate in the game. When you figure that several people are running to the hill fighting with the person there, couldn't the person in theory kill all of them quickly if they are a fairly decent sniper? And if you say that the person on the hill is in fact strongest, then if he had the sniper, wouldn't he be too powerful? I would appreciate if you respond and say how that is not true. Thanks.
     
  11. ShaggyxChipmunk

    ShaggyxChipmunk Ancient
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    i definently agree with you about too musch cover on crazy king....i like the idea but i wuld try to make it a little more complex.nice idea though....3/5
     
  12. KFf SimpL3

    KFf SimpL3 Ancient
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    M. Jelleh, you are thinking along a path that i also thought when i played this. I did notice that who ever had sniper would dominate, but with the BR start, it did slow it down a bit. Not all of it though. So this is what i'm looking to do in a v2.......
    In the map "Crazy Hill v2" i will be
    1. Adding more structures around the main one, therefore it will pretty much be a whole different map. ( so when playing with friends you can play the very competitve one(v2) or the somewhat competitive one(v1).
    2. I will take away sniper
    3. Possibly move Overshield.

    If any of you have any other ideas please post.
     

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