Monthly Template Contest! So, the map makers came and gave it their all as they all fought hard to complete a map based off of a map that was already started. One month ago a thread was posted with a map where anyone could download it and participate in the contest. The goal was to build a map off of what had already be made. If this is your first time learning about the contest, it opens each month and you can hop in anytime. This one has come to a close and now its time for you guys to decide witch map is the best. Voting You are only allowed to cast ONE vote, and you CAN'T vote for your own map. Don't try to create proxy accounts to give your self votes, you will be infraction with a 3 point infraction, and its not worth it to win a contest. Keep in mind that you should play the map before you vote on it, giving all maps a fair chance. I'm not saying play all of them, maybe pick a top 3 and then play each and vote accordingly. The voting will only be on for one week so get in there while you can! How To Vote A vote should be summited as the following; Map Voted For: Reason: Testing?: If your vote dose not look like that it will not count, doing this makes it a lot easier for me to tally the votes. Map Directory: Techtonic Charge! Lynx's tower Relinquished Vertex The unforgiven Inferno Rm. Syndicate Poison Ivy Brocker Plasma Park Decimate
Techtonic Techtonic - Black Magic105 This is the map i made for the contest already it took me 4 hours The map overview The splatter PWNED Wipe out the maps power weapons are: Sniper rifle and shotty Download: http://www.bungie.net/Online/Halo3Us...ileid=55957433
Charge! Charge! -Mr brownstain83 This is my map I made for this contest. I made it for One Flag but it could be used for small Team Slayer or small Team Snipers. Defenders Base Attackers Base Middle area Some Action Shots: Flag Kill So Close Items list: Snipers Battle Rifles Spikers SMGs Ghost Mongoose Download: Bungie.net : Bungie Online : Halo 3 File Details
Lynx's tower Lynx's tower - T REXasaurusMan Lynx's Tower Created By T REXasaurusMan Works Well With Slayer FFA Map Map Pt 2 The 4-Story Tower Please Visit My Fileshare, And Rate My Map! And If You Haven't Already Guessed, This Is My First Post! Here's The Download Link: Bungie.net : Bungie Online : Halo 3 File Details
Relinquished Relinquished - Kidbomber Map by :kidbomber Anyway, small 1v1 or 2v2 set up for TS, VIP, Oddball,FFA. btw near the tops they are kinda crocked, because i was getting Protestant and got lazy. (thats why i should have been posted 2 weeks ago) Overview Sniper overview Tunnel (srry not action shot Relinquised
Vertex Vertex - zan3r This map i mad for this (vertex) http://www.bungie.net/Online/Halo3Us...ileid=57236906 This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.
The unforgiven THE UNFORGIVEN - Duckman620 THE UNFORGIVEN is a small asymetric map. Theres a defenders base and a small attackers base. Then to the right of the map is a empty straight away i like to call ghost aly which is apprpiately named because that is where the ghost spawns and is just wide enough for the ghost to fit through. There is a large structure like thng that has a beamrifle on top and a mauler hanging in a tunnel below it. GAMETYPES: TS-3v3 Territories-3v3 ODDBALL-(2v2v2v2 CTF-3v3 KOTH-3v3 or 8man FFA) In this map i used a lot of the asymetric and symetric settings on the weapons so below is a chart of the attackers and defenders asymetric and symetric replacment weapons, and equipment ASYMETRIC SYMETRIC ATTACKERS-spiker -plasma nades -power drain -regenerator DEFENDERS-plasma nades -spiker -sniper rifle -brute shot -turret -power drain -bubble shield -bubble shield(different location) -brute shot -carbine Weapons/Euipmaent/Vehicle's list 9 brs, 45 sec, 2clips 2 snipers, 180sec, 2clips 2 plasma rifles, 60sec 1 shotgun, 150sec, 1clip 1 mauler, 120sec, 1clip 1 beam rifle, 60sec 1 turret, 180sec 3 carbines,60sec, 2clip 2 brute shots, 150sec, 1clip(1 is 90sec, 0clips) 2 spikers, 30sec, 2clip 1 sentinel beam,90sec 2 smgs, 30sec, 2clip 1 needler, 90sec, 1clip 2 power drains, 90sec 2 bubble shields, 90sec 1 regenerator, 90sec 4 plasma nades, 10sec 2 spike nades, 30sec 1 overshield, 180sec PICS::::::::::::::::: OVERVIEW OVERVIEW 2 w/ghost aly ATTACKER BASE DEFENDERS BASE AREA BETWEEN ATTACK AND DEFEND Alright hope you guys enjoy DOWNLOAD: HERE
Inferno Rm. - Tbirdsoccer1314 The Inferno Rm. is a FFA map that can play FFA Slayer, FFA Oddball, and FFA King of the Hill This map contains a sniper, shotgun, rockets, and a sword spread out among the map, It also has a ghost (well because i dont want to be disqualified:security Here are some pictures: Sniper perch This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. Rocket Hallway This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. THE INFERNO RM. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. Sword spawn (in the shield door) This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. And Now some action shots This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. hope you like it Bungie.net : Bungie Online : Halo 3 File Details
Syndicate Syndicate - SoLo & TKS x MoNsTeR x Syndicate - Download Forged by SoLo and TKS x MoNsTeR x Background: Syndicate is a one-sided objective, team slayer, and Free-For-All map built for week 4 of the template contest. Monster and I decided to give this this one a go to demonstrate our forging skills and to prove to ourselves that we could actually complete a project. Syndicate started out as "just the contest map" but slowly turned into what I now call our masterpiece thus far. After contemplating for a few days on what it was we wanted to do with the template, our concept was starting to pull through. In an estimated 90-100 hours (Over a 4 week period), the map was finally finished which put a huge smile on our faces. The testing period was not as long as we had hoped for, but reactions from testers were positive both in the gameplay and aesthetics department. Description: Syndicate is a completely assymetrical map. As stated above, it will suppport one sided objective games, including team slayer and FFA. Every structure is accessible with at least one ramp or stairset leading up to them, eliminating those awkward "skill jumps" we all love to hate. Rather than having only the Foundry floor and another level at box hight, those two levels are brought together with wall platforms. Syndicate sticks to a small weapon-set catering to MLG settings, giving Monster and I the competitive edge we needed to suit our play-styles. With painstaking accuracy, we were able to deliver a map that both functioned well and gave us something pretty to look at. Enjoy Weapons: 2 Battle Rifles 2 Carbines 1 Rocket Launcher 1 Shotgun 1 Mauler 1 Sniper Rifle 2 Frag Grenades 2 Plasma Grenades Gametypes: 1 Flag CTF 1 Bomb Assault Oddball Team Slayer King of the Hill (It is recommended that you use MLG settings or settings with BR start and no radar) I Almost Forgot! Thank you very much Blaze for donating your time to work in the spawns and gametypes for this map. It was much appreciated!! ^_^
Poison Ivy Poison Ivy - extreme 96 Description: Poison Ivy is a symetrical map. It is made for 4-8 players and two teams. Both bases are exactly alike. It supports Capture the Flag, Team slayer, and Team King of the Hill ( for capture the flag you may want to slow down the flag carrier a bit). Weapons: 1 Sniper Rifle 1 Needler 1 Gravity Hammer 2 Battle Rifles 2 Carbines Equipment: 2 Bubble Shields 1 Flare 1 Overshield 1 Active Camo Keep in mind that both bases are exactly alike. This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.This image has been resized. Click this bar to view the full image. The original image is sized 1024x768.This image has been resized. Click this bar to view the full image. The original image is sized 1024x768. Download Poison Ivy
Brocker Brocker - TekTek Brocker It's a small asymetrical map designed for looking like an old Industrial zone. That was the basics I don't really follow in fact... Well there are, as any asymetrical map, an attackers spawn : This image has been resized. Click this bar to view the full image. The original image is sized 800x600. On the background of this pic And an defenders base : This image has been resized. Click this bar to view the full image. The original image is sized 800x600. In This image has been resized. Click this bar to view the full image. The original image is sized 800x600. and Out The attackers have the ghost (not really usefull in objective in fact...) a trip mine and a rocket launcher to reach the defenders base. View from attackers side : This image has been resized. Click this bar to view the full image. The original image is sized 800x600. Rocket on the left side, ghost just under the camera and the mine on the half made pipe And in the end a view from the ghost: This image has been resized. Click this bar to view the full image. The original image is sized 800x600. Weapon,vehicles and equipement : 1 mauler (180sec 1 spare clip) 1 rocket launcher (150sec 0 clip) 1 ghost (180 sec) 6 Br's 4 carbines 1 brute shot 1 SMG 2 Spiker 1 plasma pistol 1 plasma rifle 1 magnum Oh ! And A custom power-up, that allows to give players choice of camo or overshield in pregame =) Another DL link : Brocker
Plasma Park - Bl00D F1R3 Plasma Park By:Bl00D F1R3 Recommend Players: 4 - 6 Supported Game types: Team Slayer, Slayer, Ball, Hill, and Flag Plasma Park is a high/low map constructed in the middle of Foundry. It features contents from Bl00D F1R3's Template Contest. Its a a-symmetrical map that uses a center structure from Mallet's zulu. The map supports up to 8 people but 6 max is recommended. The map can be played with all game types, but only Team Slayer, Slayer, Ball, Hill, and Flag are suggested. The map requires you to be on your feet at all times and aware of your surroundings as there is many high and low points on the map. When your running trough the hallways of this map expect to grenades exploding rockets flying, and snipers howling as this wizz past your head. The map takes awareness and tactical moments to conker your enemies. Note to everyone, If my map wins, The runner up in votes will win. Not my map seeing as its my contest. Download Plasma Park
Decimate Decimate - matt102992 Decimate Decimate is my entry for the Template Contest. Decimate is a very small map set up for ffa, oddball, and KoTH up to 6 people, Team Slayer, 2 Flag, Team King and Team Ball up to 5v5. It is recommended you play with four players in any game. The map is quite small so too many people becomes an AR fest. Decimate has a small weapon set with only BR's, a Carbine, SMGs, Spikers, a needler and a plasma rifle. The equiptment is two regens, two frags and two plasmas. FFA games play best on Decimate. Screenshots DOWNLOAD Original Thread with More Shots
Map Voted For: Plasma Park Reason: Great gameplay and superior aesthetics (not just because its Bl00D F1R3's Map) Testing?: Tested many times for almost all gametypes
Map Voted For: Syndicate Reason: The gameplay on this map is fast paced and fun, yet slow enough to allow time for strategizing and collecting weapons. The geometry of this map is new and exciting and is all very well done. The spawns were also very good; I had no spawning troubles at all while playing this map. I felt the map utilized the ghost very well by using large lanes of travel, as well as letting it access all levels of the map through the use of stairs and jumps and stuff like that. Testing?: I tested this map twice, once with some of my friends and once with Smeagleton and someone else who joined.
Map vote: Syndicate Reason: Well the aesthetics are great. The geo merging and interlocking made everything look perfect. I was going to vote for plasma park but i though id give someone else a chance. Nice job to everyone who made a map.
Time for me to cast my vote. Map Voted For: Syndicate Reason: Looks amazing, geometry is top notch. Testing?: Not yet, but I have downloaded it.
Map voted for: Syndicate Reason: The structure of the map is really unique. The thing that caught my eye was the lowered 'wall' river-ish thing. The curves are fabulously smooth and looks brilliant. Great for vehicles. The aesthetics are high quality, as is the interlocking/geo-merging Testing: No, but from the looks of it, gameplay looks immense
Map Voted For: Syndicate Reason: The map looks awesome, the interlocking is amazing really good looking Geo-merging overall the map just stands out for me above the rest although Plasma Park was a close second.
Map voted for: Syndicate Reason: The map is well fit for the ghosts while not underlooking the other ppl playing the interlocking n geomerging is insane and overall the map has a nice feel to it Testing: DL'd, i have played on my runner up... and no how great its gameplay is... but will be playing this one soon...