Clash

Discussion in 'Halo 3 Competitive Maps' started by Zetal, Nov 5, 2008.

  1. Zetal

    Zetal Ancient
    Senior Member

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    Clash: 314


    >>>>>DOWNLOAD HERE<<<<<<
    Please?
    PLEASE RATE AND DOWNLOAD.

    Map Story:
    After the devastating loss of many well-trained marines, the UNSC started up Program Reconstruction 314, starting with the construction of many training facilities such as this.
    {Recommended Players 2-10}

    Map Description:

    An asymmetrical map designed for team based games. Easy access to both sides. All gametypes work.

    The Aim:
    This map was created as my very first foundry map, only a day after foundry was made. I kept it for months till now, and decided that I'd spruce it up a bit. I added interlocking, floating objects, and better weapon placement(It's still pretty bad.).
    There are alot of ways out of the map, but I figure you won't be able to while getting shot at.

    Weapons/Equipment:
    Battle Rifle x6
    Sniper Rifle x2
    SMG x2
    Shotgun x2
    Plasma Sword x1
    Spiker x2
    Brute Shot x1
    Fuel Rod Gun x1
    Spike Grenade x2
    Fire Grenade x1
    Frag Grenade x2
    Regenerator x1


    Screenshots
    [​IMG]

    [​IMG]

    [​IMG]

    >>>>>DOWNLOAD HERE<<<<<<
    Please?
    PLEASE RATE AND DOWNLOAD.

    P.S. If there are any problems with this topic tell me so I can fix them. :(
     
    #1 Zetal, Nov 5, 2008
    Last edited: Nov 5, 2008
  2. Zetal

    Zetal Ancient
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    My friend Picceta can vouch that even though it was much worse before, it's still the same design as my original.
    Thanks for the compliment though ^_^
     
  3. IrishBeast

    IrishBeast Ancient
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    This is a good, clean map for the most part. The teles are something I never liked in maps, but you have tested them so, they are probably fine and not very "cheaty". In some areas I would say you rushed, in others you took your time! The gameplay looks like a high ground wins gameplay. Now I have a lot of questions:

    -Where are the two teams that spawn, you have FFA gameplay pics.
    -Did you block off the back halls?
    -In the second pic how far down can you go?
    -Do you know in any way or form how to geo-merge?
    -geo-merging just makes more things in your map smoother!
    -How long did this take you?

    Now all of these questions could been answered in a better description and a post with many more pics! I like the map, but the lack of thins losses me even considering a download. Keep forging and start describing. -_-

    O.K this is just me personally, but saying that you map is bad yourself is not something you should put into a map description of your map. Just saying!


    -Irish
     
  4. Zetal

    Zetal Ancient
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    -One team spawns by that bruteshot spawn (In front of the fencebox tele) and the other spawns underneath all those bridges.
    -Yes, but the portals lead back there. I would have included more screenshots but I ran out of hosting room.
    -To the floor.
    -Yes.
    -Yes, I know..I'm not very good at it though, and the method my friend taught me is kinda time consuming for me.
    -Err...well, technically it took as long as foundry has been out. I first made the map w/o any merging at all, and everything was really untidy. It was my first foundry map so... Anyway, I kept it for the longest time because it was my 'first foundry map' you know? I figured I'd do it justice and merge everything and try to make it straighter. I started merging everything and stuff about a month ago, and did touchups just a few days ago. To tell you the truth, I don't know. Probably a longer answer then you were expecting, huh?

    As to the other things..this is my first map post on Forgehub,(except for my avalanche map, I think...and nobody liked THAT) but I'll keep your recommendations in mind.

    I know people always tell me that but I figure it's better to start low and get risen up then the other way around. 'Sides, my friends maps are all WAY better, so...
     
  5. IrishBeast

    IrishBeast Ancient
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    Wow you responded, well it was a nice map, but maybe next time if you know how do those "skill need" forge things go out and do them. If you have questions pm me and I can answer most of them... (halo related)
     
  6. xKingSasquatch7

    xKingSasquatch7 Ancient
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    I dont see how this is a clean map. Ill give it a 2/5. Here are some sugestions to make the map better.
    -interlocking some of the double boxes even if they fit in the selected area.
    -make the outside have a little bit more scenery it is a little to open and same to the inside.And besides that great job
     
  7. RaBBiiTTT

    RaBBiiTTT Ancient
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    The map looks very interesting but try to add more pics so that we can know the map more and it increases your chances of more downloads so I recommend doing that in v2 if you are going to make one. Also I strongly suggest that you interlock the double boxes in the first pic.
     
  8. AKILLYEZ

    AKILLYEZ Ancient
    Senior Member

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    this map looks ok, i am curious to see what it is like inside ur little castle and how the gameplay is but overall the map like OK built and maby could have done better. 3-4/5
     

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