Creating Quake 3 Maps

Discussion in 'Halo and Forge Discussion' started by o2oGodsMistake, Feb 25, 2008.

  1. o2oGodsMistake

    o2oGodsMistake Ancient
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    Hey there everyone, im making a quake 3 maps and want to do Q3DM17 as my first one. So if anyone is interested in helping me make it plz post done below and we will be able to arrange some time.
     
  2. Darkleathal12

    Darkleathal12 Ancient
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    Wow, I had the same idea today, slightly scary arena-type map. :squirrel_evil:
    Can't help you though, I'd love to see it, PM me when you're done. :squirrel_chatting:
     
  3. Maxwell360

    Maxwell360 Ancient
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    I like the idea, I think that quake, more than any other remake I have seen will transfer over to Halo 3 quite nicely. Seeing how they are both futuristic shooters and have similar weaponry. I will get you some pictures and help you guys with the gametype? I think that the character movement speed should be increased to 200% roughly because in Quake you move ridiculous speeds. It may need some refining etc. but in this post I will give some useful information.

    Weapons

    Hyper Pistol=Plasma Pistol
    Machine Gun= Battle Rifle
    Shotgun=Shotgun
    Grenade Launcher=Bruteshot
    Rocket Launcher= Rocket Launcher
    Lightning gun= Sentinel Beam
    Hyper Blaster= Plasma Rifle
    Nailgun= Needler
    Railgun= Beam Rifle
    Dark Matter Gun= Spartan laser

    Here you can find all of the maps and screenshots
     

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