MLG Interlocked

Discussion in 'Halo 3 MLG Maps' started by sgt n00b34, Jun 26, 2008.

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What do you think of this map?

  1. Awesome

    3 vote(s)
    11.5%
  2. Needs some touching up

    11 vote(s)
    42.3%
  3. Pretty good

    2 vote(s)
    7.7%
  4. This sucks

    10 vote(s)
    38.5%
  1. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    It feels empty. Also geogliching could make this map better.
     
  2. sgt n00b34

    sgt n00b34 Ancient
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    you know what, its a sad day when prople judge a map by its pics without testing it first. havent you ever heard of dont judge a book by its cover?
     
  3. Cryptokid

    Cryptokid Ancient
    Senior Member

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    nice interlocking on the MLG interlocked map lol 4/5
     
  4. spankysully

    spankysully Ancient
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    doesnt have the feel of the two real MLG foundry maps, and the sheild doors are a bad choice for an MLG map.

    just my opinion ;)
     
  5. JSlayer7

    JSlayer7 Ancient
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    Looks pretty clean. Some interlocking could be fixed. And, no offense, I think the name "MLG Interlocked" is WAY too short-minded, ya know? I would really change the name because it sounds like you couldn't think of a better name for the map. Still a good arena map, so 4/5 from me.
     
  6. gunman1331

    gunman1331 Ancient
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    there are no shield doors in MLG nice map looks good
     
  7. Esquisofrenic

    Esquisofrenic Ancient
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    looks great, very wellput together and interlocked. but it looks bare in some spots and could use some more ground cover
     
  8. iTz Longshot

    iTz Longshot Ancient
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    its ok, but for actual MLG rules, you cant use the trucks and forklifts. The barrels would have to have wepon holders above so tey wont move, and the sniper has to fall spawn(just saying to let you know) 3/5
     
  9. Ryan. K.

    Ryan. K. Ancient
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    Your map needs some cover here and there, I see you've Interlocked that's good, but it seems a bit open and you could've used some more objects. Other then that I give it a overall rating of 7/10.
     
  10. A SouthPark Kid

    A SouthPark Kid Ancient
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    Hey cool map 4/5 but theres no description i know you think slayer games dont have a description, but just put details, good spots, where you came up with it etc...

    2/5 for meeting the standards.
     
  11. Saint Prodigy

    Saint Prodigy Ancient
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    ummm you need more cover on the ground and along the sides but the merging looks nice
     
  12. Murdock Sampson

    Murdock Sampson Ancient
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    Wow that guy just totally contridicted himself. if it's sold it doesn't have little parts where you can get pinned down... and yes neither of those words have that much to do with your map, most likely used for view count
     
  13. Zachary9990

    Zachary9990 Ancient
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    It reminds me of the map on Halo 2, I cna't remember the name but it has the outside ring and then the centerpiece. Always played swat on it. Overall, great map
     
  14. FreshCherry

    FreshCherry Ancient
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    hmmmmm.....seems MLG worthy......everything is interlocked (duh).......i love it!!!!!! 5/5!
     
  15. Alec944

    Alec944 Ancient
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    the interlocking for the circle seems really nice and clean. However, from the pics provided, there doesn't seem to be much cover. If you expand upon this map and more cover, i think it will turn out very well.
     
  16. XED360X

    XED360X Ancient
    Senior Member

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    Wow some one give this person some reconz for his supercrap map
     
  17. Reflection

    Reflection Ancient
    Senior Member

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    This is not MLG standard, as almost everyone has failed to notice. MLG does not use shield doors. MLG does not use movable objects unless they are held down. MLG does not use scenery items like barrels or forklifts. I'm assuming it's your first attempt at an MLG map.

    If it's not MLG, don't post it here. It has to comply with MLG rules and variants if you want it here.

    Other than that, it looks like an alright map, 4/5. it should just be in Competitive.
     
  18. charliezulublue

    charliezulublue Ancient
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    I dont mean to rip on you but im going to be blunt it does'nt look like it brings much to the table and why'd you put it in MLG
     
  19. n1n3CAL

    n1n3CAL Ancient
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    Though this map is nicely forged and interlocked, it doesn't seem to have enough cover. Long distance BR kills will be too simple. Try adding something on ground level to provide cover. 3/5
     
  20. sgt n00b34

    sgt n00b34 Ancient
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    Alright already! I am currently fixing up the map to MLG Standards. It will be done in 2 days. If anyone contridicts me on this next map about cover, i will go insane!
     

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