Okay, ive got this map idea which includes a kind of swat team assassin mix thing going on but anyway- Say I have one guy against 2 people- normally if all of them have battle rifles the pair are gonna win- what percentage modifiers in terms of damage, and shield reistance would I need to give to the single guy to make the confrontation fairerwithout the single guy thinking "im raped" all the time If someone could make reply with the exact percentages needed for both 3v1 and 2v1 it would be greatly apprechiated
If it's SWAT then it's always 1 headshot kill. If it's not then I recommend giving the guy on his own 50% shield vampirism.
you can probably get just away with changing damage output but i think you would have to play with it, it also depends on what situations these players are encountering each other in.
Vampirism allows the shortest possible life, giving more of a SWAT feel. Only if the other guy is firing back can he survive longer and even the playing field.
thanx pepl- Im only asking cos most my friends on x-live are either too busy with cod4 (which is just v same thing over again) or cant be arsed to work it out with me on forge lol