A different Gametype problem

Discussion in 'Halo and Forge Discussion' started by Undead Fanatic, Oct 31, 2008.

  1. Undead Fanatic

    Undead Fanatic Ancient
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    I created a game type but I don't know what map to make it on. So far I'm thinking either Rat's Nest or Foundry. Any game type criticism will also be accepted but please try and stick to the map.

    First and Foremost its a juggernaut and its called Parasite. The new juggernaut is the person who gets killed by him. The juggernaut does 25% extra damage and is 25% faster. Everyone has overshields and camo so you can't tell who is the juggernaut until someone opens fire. The damage resistance has been tweaked so it is like normal shields. Don't shoot everyone you see because allies die by your bullets instantly. Betraying gives you +3 seconds to respawn. No point loss. This makes communication a must between allies. It also promotes group travel. Everyone has ARs and swords with no grenades. No power weapons and grenades on map. Weapon Pickup. No vehicles. No goal points. Two points for killing Juggernaut and one point to kill as the Juggernaut. Six minutes and three rounds. Points are to unlimited points because it doesn't seem like a competitive game type. No delay for Juggernaut transition. Starting Juggernaut random.

    I think that is all I have to say so feel free to state any recommendations or ask any questions.
     
    #1 Undead Fanatic, Oct 31, 2008
    Last edited: Nov 1, 2008
  2. What's A Scope?

    What's A Scope? Ancient
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    Hm, the gametype sounds. really cool. I can imagine myself as the "parasite" pretending to be like the others.

    Anyway, I think Rat's Nest would be a goo idea. I think you could either block of the bases and middle part and keep in the outer ring, or do the opposite and force players to stay in side. If you decide you want it on Foundry, I would imagine a map that is tight with buildings.

    Well, I hope this helps.
     
  3. Resix

    Resix Ancient
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    wow the game type actually sounds pretty cool except for the flaw that people on your team show up green on the reticle and the juggernaut will show up red in the reticle. I would suggest foundry as there will be less places for people to hide and you can probably make a good map to go with the gametype
     
  4. DMM White

    DMM White Ancient
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    So it's sort of like a secret juggernaut? I tried doing that but I found it wouldn't work because everyone is told who the new juggernauts.
     
  5. Dthen

    Dthen Ancient
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    No the don't, the camo stops that.
     
  6. Undead Fanatic

    Undead Fanatic Ancient
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    Thank you Dthen but I'm going to say it again. Everybody knows who the juggernaut because they can read who was killed but they don't know which one he is because the camo stops you from seeing the red reticule and his name. BTW I will probably use Foundry, keep an eye out for it. Now I need to find a name.
     

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