Blackout v1.2

Discussion in 'Halo 3 Competitive Maps' started by maddflash, Oct 31, 2008.

  1. maddflash

    maddflash Ancient
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    Blackout v1.2
    Bathed in frozen moonlight, this abandoned drilling platform is now a monument to human frailty. 4-12 players.

    Don't read the rest of the post until you've read this.
    I'm sure you all hate blackout or the majority of you. From my experience it looks like its not a favorite because of its silly spawns and unfair weapon placement. Well I'm here to fix that!
    Here is a list of fixes.

    Version 1.2 Changes include:

    • Fixed Spawning and added effective spawns.
    • Weaponry balance: Removed Sword, Shotgun at lower middle of map. There are now 2 snipers and lots of duel weapons.
    • More team oriented, Better playability for CTF, KOTH, Oddball. Support not yet added for Assault.
    • More equipment added, to create strategic gameplay and stop people running around without trouble.
    • Added weapons to places where people don't usually go. E.g. Mauler in the long corner catwalk.
    • Added fusion coils in certain areas for effective easy kills. This should add even more strategic gameplay.

    Weapons on Map:
    Battle Rifle x4
    Magnum x4
    Plasma Pistol x4
    Assault Rifle x10
    Covenant Carbine x4
    Shotgun x1
    SMG x6
    Sniper Rifle x2
    Spiker x2
    Brute Shot x2
    Machine Gun Turret x2 [Asymmetric Games only] Halo 2 Tower Of power Anyone?
    Mauler x2

    Items on map:
    Plasma Grenade x20
    Spike Grenade x10
    Bubble Shield x2
    Power Drain x2
    Regenerator x2
    Overshield x1
    Active Camo x1

    On to the Pictures!



    New Shotgun spawn


    [​IMG]

    Overshield Spawn

    [​IMG]

    Active Camo Spawn

    [​IMG]

    One of the Mauler Elbows

    [​IMG]

    One of the Bases

    [​IMG]

    The other base

    [​IMG]

    DOWNLOAD LINK
    Bungie.net : Bungie Online : Halo 3 File Details
     
  2. BatteryIncluded

    BatteryIncluded Ancient
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    1-5 Ranking: 3.5

    Good Comments:
    Better than original
    Interesting idea

    Bad Comments:
    A lot of weapons - Maybe to much
    Looks like a bungie map still...

    Geomerging: ?
    Interlocking: ?
    Style: Bungie
    Playability: Better, still looks mediocre

    Ranks:

    1- Bleck! no download

    2-Okay, don't like it. low chance of download

    3-Good...v2 may be in order probably a download

    4-Nice! Good job, a download for me!

    5-Extremely awesome! NO DOUBT A DOWNLOAD!!!! couldn't really change much at all!

    (This is the battery ranking scale, please do not attempt to use this scale without permission. I am sorry If you don't like what I said, it is just my opinion. DO NOT come to me crying about me giving a bad score.)

     
    #2 BatteryIncluded, Oct 31, 2008
    Last edited: Oct 31, 2008
  3. maddflash

    maddflash Ancient
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    Well its still the same map, I just reforged it to fix alot of problems with that map.

    Edit: I wasn't crying, I was just explaining. You said it still looked like a bungie map, Its suppose too.
     
  4. stin10

    stin10 Ancient
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    although i agree that the weapons are still bad, i like that you tried, maybe spread out and or delete some weapons and i'll dl.
     
  5. maddflash

    maddflash Ancient
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    Trust me when you actually see the map. You'll notice that it doesn't feel crowded by weapons
     
  6. EpicFishFingers

    EpicFishFingers Ancient
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    I think the Active Camo would have been better where the shotgun usually spawns to make the 'wearer' more vulnerable until they're visible. 20 Plasma Grenades?! That'll make for lots of stick medals...

    I knew someone would do this eventually. Have you ever played Hammerzeit on this map? I spawned in a firefight twice and then on Shotty Snipers, I spawned in between two enemies. Glad you fixed the spawn points. Well done.
     
  7. maddflash

    maddflash Ancient
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    Yeah, Cheers the spawns are pretty bad. The camo is wear it is because of the team orientation. So one team should get overshield and one get camo, Like guardian.
     
  8. Dr. Chombie

    Dr. Chombie Ancient
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    I would have to say that I like the original Blackout better and I shall tell you why. First of all, the Overshield and Active Camo just don't seem to fit this map. The camo makes for some noobish camping with the shotgun, not to mention that the shotgun is in the path of the Camo, and the Overshield isn't that greatest on Blackout so the team that has the Camo has the advantage in that term.

    Way too many grenades on the map. Have maybe 6-8 stickies (10 is pushing it) and at least 2-4 frags.

    Having a shotgun plus 2 maulers is a little overpowering, especially since one mauler is right by the active camo which is quite a bad thing.

    Aside from all of that I would have to say need more interlox. lol jk
     
  9. maddflash

    maddflash Ancient
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    That question did come up in my mind. I might actually get rid of camo and the shot gun remove 1 mauler and put the other in the middle of the map and have 2 overshields that only ever spawn once.
     
  10. Loscocco

    Loscocco Ancient
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    it seems a little- unfair.
    one base has a sniper and carbine+ more
    and the other- an AR and brute shot+ magnum...
    it just seems that this would be an unfair advantage for those that are in the tower
     
  11. maddflash

    maddflash Ancient
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    Both bases have a sniper and both bases have a brute shot, both bases have been equaled out.
     
  12. AItius

    AItius Ancient
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    I am sorry to say this, because I know you just wanted to make Blackout a better map, but it looks to be worse. The weapons seem oddly placed, with two plasma pistols right next to each other. I have never seen the plasma pistol used with another in a dual-wield. Also, the equipment looks very bad. 30 (!) sticky grenades? That is way, way too many, even if this were Valhalla. The equipment list also looks too large, because too much equipment leads to too much camping. The bases also look very lopsided, with the original sniper tower having very limited weapons only meant for short range, and the BR tower having a carbine, BR, and sniper. Also, many matchmaking games have proved for me that the overshield and camo are NOT equal. The camo is extremely bettter, especially with the overshield having only one extra health bar now. Sorry, but based on what I see, I would much rather play the original Blackout

    EDIT: Sorry, just read the post before this. Omit the part about lopsided bases.
     
  13. DeathstarsOG

    DeathstarsOG Ancient
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    Yeah, adding a snipe to BR3 just made it even more dominating. You might as well be spawning rockets up there too. Good try but not gonna work.
     
  14. maddflash

    maddflash Ancient
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    lol mlg callout
     
  15. Danny1221

    Danny1221 Ancient
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    Personally, the overshield and camo I would have put them both as the same power up. I consider camo a lot better than overshield if used correctly.
     
  16. maddflash

    maddflash Ancient
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    Thanks for the suggestions guys. They really do help. <Not sarcasm>
     

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