The Review I'm back with the review, and better than ever. This time, I am much more organized, and responsible. I have even chosen the best reviewers I could find to help me on this venture. Here, you can request to be part of the team using our form, submit your maps for review, review members can schedule sessions, and just talk about the team in general. Reviewers Team Leaders: Smeagle [Smeagleton] Senior Members: Full Members: Junior Members: Recruit Members: Agamer93 CaMOfo ezekiel20five17 The Official Y35 [LI I III II I] PJFan83 About 6 Bushmen Telrad OtherDark * *List properties courtesy of Insane54* -------This section for reviewers only------ Now, I expect the utmost commitment from you guys. So, that means, you must show up to scheduled sessions, or else you may lose a star. Of course, a reasonable excuse may pardon you. As for the star system, you receive one for each time you complete, and post a review. Simple as that. But, make sure to post the review on the map itself. Then, send me a PM or visitor message, with the permalink to the post. For scheduled sessions, post your date and time here, with your time zone. Then, other members, just post if you will be available. Application Form: Availability Promptness Knowledge of Forge Verbal Abilities Fairness Gamertag Time Zone Submission Form: Map Name Link to Map Preffered Reviewer [optional]
Yeah, first review! I would like you to review: Maverick I don't really mind who reviews it, I just want a good review. And can you let me know how long it takes for a map to be reviewed? (Good times playing Brute Burnout today too )
Great, we've got one right off the bat! And to answer your question on time, it may be a week or more. My members need to be alerted of the start, and then we will need to work out times. But, probably not more than two weeks. Thanks for requesting! EDIT: Good times with Brute Burnout indeed.
Just curious, how is it decided who reviews what map? Is it random, a map gets assigned to someone, or someone gets to choose like OtherDark did above me?
consolation v2 http://www.forgehub.com/forum/competitive-maps/41417-consolation-v2.html reviewer doesnt matter to me
I am on at least a few hours a day. I get things done right away. At least base knowledge of every aspect. I am good at sentance structure and speaking to other people. I'm fair to all game types buy I can be very strict when it comes to infection. I don't like them convoy chases on sandtrap. Sn1p3r K1Ilx EST
Ah, remember the days of the Marvel Map Review... I think I still am subscribed to it, lol. Well, I'll hand you guys my most recent of maps to review. Be as blunt and as honest as you please, I am willing to listen. Map: Squared Circle Creator: Linubidix Preferred Reviewer: Smeagle. But I'm not fussed if someone else does it.
Don't bother un-subscribing Linou, it will never be posted in again. lolz. As for you OtherDark, I will surely review Sanskrit with you. Since it's a one on one, and you are eager to get some reviews done, it will be great for both of us. Now, onto an interest point brought up by Linou via private message. I would like all further submissions to have map links included in the post. None of this "it's in mah sig" bull. It will run much smoother, and will clean up the thread. As for Maverick, I will attempt to get a small game together later on today. Anyone up for it? And Linou, I will get to Squared Circle as well, expect it finished by Sunday.
here was my review on Sanskrit V2 And ill take up a review on Vortex if you'd like? The Review on... SANSKRIT V2 by eguitarplaya33 Introduction: The map was a sight to see aesthetics on this map were very much up to standards. The map was basically unbreakable since the whole map was suspended on Double and Single boxes. It hit the gravity barrier. I tested this out with Smeagleton (Smeagle) and honestly, we got quite bored after 15 points went up on the scoreboard. The map is more for looks then amazingly stupendous gameplay. Aesthetics: Aesthetics on this map were again, Epic Win. I was riveted when I first say the maps clean interlocking, large towers, and especially the bunker made of signs and barriers. I personally liked the way you made the firebomb and frag grenade sit on a window panel. That was very creative but I question putting it next to a Mauler. The 'V' wall corner was very cool. You could easily jump up on it and get an advantage over your opponent. Some things I didnt really like though were your abundance of barrels and crates. It was kind of a hassle getting through all the debris. Aesthetic Score: 7.6/10 Layout: The layout for Sanskrit V2 resembled TDHarding's "Paragon." It goes in an L shape and has boxes interlocked perfectly as if they were some sort of pillar. I liked the layout but I really do not think that they accomadated the maps gameplay very accurately. Putting the Custom powerup in the direct center probably would have been a good idea. Not to mention changing the spawn time on it from 30 seconds to 90 or 120 seconds. There was a small tunnel in the middle which I especially liked. It wasnt to big just so you couldnt camp so that made the map all the more better to play on. The sign bunker was the main aesthtic feature I liked. You could use the top and bottom which was very original. Layout Score: 7.3/10 Gameplay: On the otherhand, Gameplay on Sanskrit V2 was kind of a drag. We played 1v1 just like you said but I just wished you could have changed the Sans Slayer Variant to 15 points to win. The game hobbled along and got sluggish after 15 points. The equipment spawns and weapon spawns were extremely fast. I took a Custom Powerup and died 30 seconds later, only to find that it was there before my eyes once again. There are every single type of grenade on the map which made it kind of a bother to flip through frag, plasma, spike, and incidiary. Spawns worked fairly well. A small tweak wouldnt do any harm, but then again, it wouldnt matter since wherever you spawn you are closeby. Spawn Camping was the main problem though. The main spawns could easily be camped due to the large pillars you have standing in the middle. Overall I didnt like the gameplay as much as I though I would. It fell below my expectations. Gameplay Score: 6.2/10 Overall/Enjoyability: The overall map was good but just border-line of good. I really think it could have been better. I loved the layout and aesthetics but I really think it needs a hella lot more of adjusting; weapon, spawn, and equipment wise. I enjoyed the map but not completely due to its rather turtle like gameplay. After all, it is 1v1. Not many people like to waste around playing a single person. The spawn camping was my main turn off. I suggest lowering the pillars and taking the brute shot off of them because they make camping a bother since the line of sight on the map was so good, you could snipe a person through the bunker towards their spawn point. Overall, I would give this map a just above average. I really hope you dont get offended by this review because I still think this map has a nice, unique twist to it. Overall Score: 6.9/10 Reviewed By: OtherDark Review Testing By: OtherDark, Smeagle (Smeagleton) Note to Leader: Long enuff for joo guy?
There's an "In the shadows" I made. I'd really appreciate if some one reviewed it. http://www.forgehub.com/forum/casual-maps/41371-adrenaline.html It's really fun and plays a lot like the classic "In the shadows" map - The Estate. kthxbai
Application Form: Availability Every hour on the weekend, Weekdays I'm very flexible, usually just tired. Promptness Check! Knowledge of Forge Come on Smeagle baby...You know. Verbal Abilities I sometimes mumble but I don't know, Smeagle can judge this. Fairness I tell people if there maps suck or are good, no favoritism, its teh interwebz... Gamertag Furry x Furry Time Zone EST
Smeagle if you dont have time due to your farcry 2 **** lol i could review squared circle. I did a forgethrough and a game on Vortex but truly honestly i didnt feel like reviewing it because it was kinda well...off
Map name: Process Link to Map: http://www.forgehub.com/forum/competitive-maps/42418-process.html Preffered tester: Phreakie
Submission Form: Map Name : Adrenaline Link to Map : http://www.forgehub.com/forum/casual-maps/41371-adrenaline.html Preffered Reviewer [optional] : Smeagle/OtherDark