Edifice

Discussion in 'Halo 3 Competitive Maps' started by LEGION, Oct 24, 2008.

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  1. LEGION

    LEGION Ancient
    Senior Member

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    [​IMG]

    I initially designed this map with a multi-team Capture the Flag in mind. 4 teams of 3
    I created this map from start to finish and only during play testing did I realize that
    capture the flag and assault only supports 2 teams….I know….lol…….
    So…..That's when I decided to create Two variations
    Edifice: 2 teams of 6 with game types capture the flag and assault.
    Edifice Quad: 4 teams of 3 with game types Team Slayer king of the hill and odd ball (multiball)

    down load Edifice

    Edifice
    Edifice: (Ed"i*fice\, n.)
    An elaborate structure:, esp. one of large size or imposing appearance.
    :applied to a elegant large structure

    Edifice is a tactical squad based map for 6v6 featuring game types Capture the Flag
    and Assault (multi bomb & neutral Bomb)
    The map consists of two well defendable (symmetrical) basses on either side of the map.
    The basses consist of multiple entry ways into the base including two front entrances and a tunnel system
    that can be accessed from either side of the basses.
    Located in the center of the map is a large structure that houses the spanker in its belly.
    The structure will also lead you to a catwalk were the sniper resides.

    Weapons
    Battle Rifle
    Mauler
    Spikier
    Sword
    Shotgun
    Sniper
    Spanker

    Equipment
    Oversheild
    Active Camo
    Regenerator
    Bubble Shield
    Land Mine
    Deployable Shield
    Frags
    Plasma
    Fire
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    down load Edifice
    This map has been brought 2 u by the Se7enth Legion and Division 69
    check out my other great maps
    Claustrophobia
    F.U.B.A.R.
    Core
    Barrier Tower 1
    4Runner
    Tele Horror
    Transgression
    Aspire
    High Treason
    Some feed back would be appreciated. Thanks
     
  2. deathdog1205

    deathdog1205 Ancient
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    wow this looks great. a sure dl 5/5. the bases look very symmetrical, it looks like it will be fun for bomb and flag games, the center structure s very creative, and last but not least, the name is pretty cool. only question is why is there a land mine on this level, seems pretty unnecessary.
     
  3. GD27 BlueDevil

    GD27 BlueDevil Ancient
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    The bases look excellent and diverse, they truly stand out. So does the dezign. Though its symmetrical, the layout looks well planned and you executed very well.

    I see you like dumpsters what are you a hobo? I think some of the courtyard's dumpsters should be replaces with geomerged walls or barriers.
     
  4. LEGION

    LEGION Ancient
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    As i said before i created this map with 4 basses and merged 2 together to make a totalo of two basses with that in mind there are Each 4 points of entry in each base two of them r tunnel accesses and thats were the land mines come into play


    there are no more walls to play with lol
     
  5. Creeping Death

    Creeping Death What's a Halo?
    Senior Member

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    While I understand that you have created 2 different versions of this map, you should have included both in the same thread. I am going to lock this and allow you to add this to the other thread. If you need any help just PM me.
     
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