Alien

Discussion in 'Halo 3 Casual Maps' started by franzcars, Feb 19, 2008.

  1. franzcars

    franzcars Ancient
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    This was my first post on forge hub so tell me if i did anything wrong.

    Alien
    Created by PolishedLake = me
    [br]
    Supported Gametypes:
    Evacuation
    [br]
    Map Description
    The map starts you out in the lab with the humans on one side of the glass, and the aliens on the other. The aliens break their way out by breaking the pallet in the middle of the floor then fall through like in the movie. They can either meet up with the humans in a hallway or go into a teleporter that will teleport them randomly throughout the map. The humans have to leave the lab and go into the flooded kitchens, if they go the wrong way then they will run into the aliens. After the humans go through the kitchens, they will go into the broken stairway ambush room. The humans must climb up the "ladder" and go through a teleporter to a small armory with low ammo. Then they go through some hallways and go to the ship.

    [br]
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    This is the lab/containment room
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22466309-Full.jpg[/img]
    [br]
    Aliens break out here
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22466405-Full.jpg[/img]
    [br]
    This is the flooded kitchen
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22466834-Full.jpg[/img]
    [br]
    The broken stairway after the kitchens
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22467317-Full.jpg[/img]
    [br]
    me being ambushed in the stairway
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22469631-Full.jpg[/img]
    [br]
    A small armory with about four weapons with low ammo
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22467466-Full.jpg[/img]
    [br]
    A trap door like in movie which teleports you to alien room
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22467717-Full.jpg[/img]
    [br]
    Aliens go in here after breakout which teleports them randomly around map
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22468268-Full.jpg[/img]
    [br]
    The ship
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22469055-Full.jpg[/img]
    [br]
    An overview of the map(I used almost the whole map)
    [img width=800 height=600]http://i258.photobucket.com/albums/hh275/SlasheI2/22469153-Full.jpg[/img]
    [br]
    _________________________________________________
    [br]

    [br]
    Download Alien
    Download Evacuation
    [br]
     
  2. SlasheI2

    SlasheI2 Ancient
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    This may be a noob question but why does it say franzcars started this thread when I did?

    P.s. could someone plz reply.

    P.s.s I really need to know, someone reply plz.
     
  3. a-groeper

    a-groeper Ancient
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    Beautifully crafted map, true to the movies. Why don't you try to fashion a VIP gametype where you have to kill the queen alien who resides in a lower lab chamber. A grav lift or teleporter could spawn after a set time limit and release her to wreck havok. The idea would be similar to "The Last Level" gametype.
     
  4. Cr0ok3d

    Cr0ok3d Ancient
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    Is it just me or does this look like one of the weirdest map layouts? No offense, it just looks crazy and full of random things. (Not in a bad way)
     
  5. ToochieHxC

    ToochieHxC Ancient
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    because i love the movies, and the description made me really want to play this haha
     
  6. Nemihara

    Nemihara Ancient
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    I love that flooded kitchen. This is possibly my favorite zombies map that has an armory.
    About that franczar thing: I honestly do not know.
     
  7. Ferretness

    Ferretness Ancient
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    This was a very cool map, I especially liked the flooded kitchen. That was a creative touch. However there were a few portions of the map that were a bit sloppy, were a bit more interlocking could have cleaned it up nicely.

    An example of where some interlocking would have helped
    [​IMG]

    Another example
    [​IMG]

    Also the staircase was a bit hard to scale I've made a few pics of where I think things might be better if switched.


    It was way hard to go from the first to the second "stair"
    [​IMG]

    once you got into the habit of scaling you found that if you jumped up against the wall you were fine going up, but this one was a little too hard since you have to start all over if you miss.


    also the jump was way too high, bring it off the level cap a little.
    [​IMG]


    There were many ways to get out of the level, one is shown here.
    [​IMG]


    I didn't like the fact that when you reached the end of the level you just went back to the beginning.
    [​IMG]


    However, the sniper and battlerifle in the case was a great touch.
    [​IMG]


    I also Liked the design of this place.
    [​IMG]


    Anyway thats my two cents, take it or leave it.
     
  8. SlasheI2

    SlasheI2 Ancient
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    Thank you for the review, and you said there were other ways to get out, could you tell me them

    about the staircase, it really wasn't that hard to climb for me and my friends and that it was supposed to be hard.

    and the ship part where you teleport back to the start, i didn't want the humans to camp in the ship because i wanted them to keep moving.

    on the part where you get out the map, i just started the map in a game and it didn't disappear
     
  9. Ferretness

    Ferretness Ancient
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    if its supposed to be mildly hard then its fine =]

    Alright, but I think maybe you should teleport to a last zone. (but if you can't then not camping is defiantly good)

    maybe one of my friends deleted it, I am sorry.
     
  10. goldman 010

    goldman 010 Ancient
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    very cool. i lke the trap doors :squirrel_chatting:
     
  11. SlasheI2

    SlasheI2 Ancient
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    thanks, this map had a lot of inspiring spots from the movie.
     
  12. gordofrog

    gordofrog Ancient
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    Nope, my map Junkyard is way more random. Also, it sounds like fun, haven't seen the movie, but I love infection, so this sounds perfect for me
     
  13. zyatas

    zyatas Ancient
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    looks very unique, great job! Ill be sure to download. Its amazing what can be done with foundry.
     
  14. toonshorty

    toonshorty Ancient
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    Looks ok, dont think i will download though
     
  15. SlasheI2

    SlasheI2 Ancient
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    thx for the comments guys.

    If anyone knows about the franzcar thing and why it says he posted this thread, plz tell me. :squirrel_grouphug:
     
  16. David 118

    David 118 Ancient
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    techniqually you have based this on alien ressurection but its still amazing and i am definalty dowloading it once i fix my xbox!
     
  17. David 118

    David 118 Ancient
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    oh i also have an idea i dont know if you have thought about it but if you have an alpha zombie it could be stronger and faster like the queen alien or half human hybrid thing from the end of the film.
     
  18. SlasheI2

    SlasheI2 Ancient
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    well i have thought about that but i wanted to have several aliens at the start and not just one powerful one.
     
  19. Furious D 18

    Furious D 18 Ancient
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    I don't know why, but it might have been an error from when we switched servers and the site was down for a few days. I was also wondering how he had posted a map but still had 0 posts.

    I suggest you just start a new topic. Just quote the original post, copy all the info, and paste it into a new thread. Just make sure you delete the quote tags before and after the post. Then a moderator should be able to lock this thread.
     
  20. SlasheI2

    SlasheI2 Ancient
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    thx for the help. I'll do that after i get back from school :squirrel_giggle:
     

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