(Sticky) The Book of Conquest

Discussion in 'Halo 3 Maps' started by Indie Anthias, Sep 12, 2008.

  1. Phreakie

    Phreakie Ancient
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    Conquest is a great gametype but I really dont get the rules yet.
     
  2. ezekeil20five17

    ezekeil20five17 Ancient
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    Like all the best maps and gametypes it simple,

    There are 5 areas/points available each team has to capture as many areas as possible before the round ends

    The clever bit is that areas do not lock after capture meaning that if you can kill the other team and push foward you can take thier areas/s

    there are 3 rounds

    there are no honour rules but you start without fragmentation grenades

    thats it play it and you will get it straight away ITS SO MUCH FUN!
     
  3. desert rat 852

    desert rat 852 Ancient
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    Yea, High Ground has a lot of forging potential. It doesnt quite get the attention it deserves.

    Cenith, however, is under going some local testing. I hold game nights regularly( youd be surprised how many gamers are in my area.) However, Cenith is getting its Xbox Live debut this weekend. I will update this post with images momentarily. They will be links however, considering my laptop( im in Denver at the moment, on vacation) cannot breath at this altitude. It actually plays alot like Cellars, which was intentional. It takes place ENTIRELY on the Laser Tower side of the base.

    Cheers, and see you saturday!

    Desert Rat 852
     
  4. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    I added Cosmic's Leapfrogs to the spin-off section.
     
  5. Black Magic105

    Black Magic105 Ancient
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    It makes me want to make a map on high ground... ... ... ... THE MAP IS called Warehouse i have got the boundaries put up now i need to do the inside i put it were the power drain room to the stair case room outside it i will finish it soon sense i might have the flu it kinda sucks
     
  6. Impulse of Murloc

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    Excuse my stpidity, but what is a conquest map. I've played on a few, but they seem to vary from site to site.

    Edit: Thanks to ezekeil20five17 for explaining it.
     
  7. LEGION

    LEGION Ancient
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  8. Wakko45

    Wakko45 Ancient
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    Wowowowow. Your numerical order fails.

    =P <3
     
  9. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    oh snap!! very sorry, fixed lol

    and Transgression added... thanks, man.
     
  10. blanman

    blanman Ancient
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    Ground Level
    Linear objective type map. Best with territories.
     
  11. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    Pretty and spacious, blanman, I like the look of it.

    But is it really set up for Conquest, or just Territories in general? Conquest maps should have a linear path. I'm all for variations on the formula, but at some point it's not Conquest anymore. Maybe you can make a case for it being a spin-off.

    I don't know... I can't download maps to my xbox right now to check it out. Maybe someone can help me out???
     
  12. HalfBrian

    HalfBrian Ancient
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  13. Creeping Death

    Creeping Death What's a Halo?
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    Ramshackle biatch!!!!
     
  14. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    Dude... you have to post it first. jeez. [rolls eyes] Is it even finished yet?? Of course Ramshackle's getting listed... it's awesome.

    HalfBrian... thanks very much, it looks great!!
     
  15. Creeping Death

    Creeping Death What's a Halo?
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    Oh it's posted....Check out my sig, it's in the non foundry map pack :0)
     
  16. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    lulz... gocha you non-link-postin'..... I thought these were still in their early stages, I am pleasantly surprised.
     
  17. Creeping Death

    Creeping Death What's a Halo?
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    Glad to hear it :0) You could include Tunnel of Light to if you please, it isnt a traditional 7 territory map, it only has 3. It also has a custom gametype so I am not sure if you want it in there or not.
     
  18. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    I'll put it as a spin-off. But could you go in and write a short description for it? I made a space for it, just fill in where I left the ...
     
  19. Grandmas House

    Grandmas House Ancient
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    Could someone post a list of the exact settings?

    I'd think that would be beneficial to the thread.
     
  20. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    Conquest v3

    Territory cap: 10 seconds
    No lock after cap
    3 rounds of 3 minutes
    Base player traits: all standard
    Starting weapon: Assault Rifle
    No starting grenades

    Custom Power Up settings
    10 seconds
    Damage resistance (received): invulnerable
    Damage modifier (given): 75%
    Gravity: 75%
    Forced color: Gold
     

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