Sanskrit v2

Discussion in 'Halo 3 Competitive Maps' started by EGP, Oct 19, 2008.

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How would you rate this map?

  1. 1 ( worst )

    13.0%
  2. 2

    4.3%
  3. 3

    4.3%
  4. 4

    0 vote(s)
    0.0%
  5. 5

    0 vote(s)
    0.0%
  6. 6

    8.7%
  7. 7

    17.4%
  8. 8

    13.0%
  9. 9

    17.4%
  10. 10 ( best )

    21.7%
  1. EGP

    EGP Ancient
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    [​IMG]

    V2 by: eguitarplaya33
    V1 by: letaliscarbine9


    Original Sanskrit

    Supports:
    Sans Slayer 2 ( download gametype below )
    King of the Hill
    Oddball
    Sans Swords ( new )

    Story
    Sanskrit, which was a remake of enclosed 1 on 1 by me, turned out really well. The only cons of this map were its size. This map was made on foundry but only took up maybe a fifth of the map. Enclosed 1 on 1 had the same problem, but also had the problem of escaping which was fixed in sanskrit. I decided while letaliscarbine9 wasn't online, to make a v2 to see how it would turn out. And after a couple of hours of thinking and forging sanskrit v2 was born.

    Size wise, this map should be perfect for 1 on 1 entertainment. This map is not flooded with power weapons that over throw the map. But has just the right amount, decided after testing that there is not a weapon that dominates the game.

    This map is very similiar to sanskrit, the only difference is that I added small wings that play the role of starting points, so that when you spawned there weren't shots fired within the first couple of seconds.

    Also a major problem in sanskrit was that due to its size spawn killing really would mess up a good 1 on 1 game. I decided to fix this by:

    1-Deleting all spawns that were on the second floor, and changed them to where you only spawn on the floor.

    2-I added a trait to players who start, that when they spawn they are equiped with a power in which they have:
    a) poor camo
    b) can not inflict damage
    c) can not recieve damage
    Testing really fixed this problem, and you shouldnt have to worry about it anymore.

    Custom Powerup
    A custom powerup has been added to the map as another feature to improve gameplay and can be found in the bunker made up of dumpsters.
    Traits:
    1- Spawns 120 seconds into gameplay
    2- Gives Poor Camo
    3- 2x Overshield
    4- Forced Black

    The overshield is not like a normal overshield, for this overshield can be penatrated while charging, and does not supply invincibility.

    (New 10-22-08) A new varient has been added, called Sans Swords, this can be played with three or four people if you like.


    Weapons:
    2-Battle Rifles-45 seconds-2 clips
    1-Sniper Rifle-90 seconds-0 clips ( four shots )
    2-SMG's-45 seconds-1 clip
    2-Spikers-45 seconds-1 clip
    2-Plasma Pistols-30 seconds
    2-Brute Shots-45 seconds spawns at start
    (in Asymmetrical spawns 45 sec into game)
    1-Carbine-45 seconds-2 clips
    1-Mauler-60 seconds

    Grenades:
    2-Plasma Grenades-10 seconds
    3-Spike Grenades-20 seconds
    1-Firebomb Grenade-30 seconds
    1-Frag Grenade-10 seconds

    Equipment:
    1-Bubble Shield-90 seconds
    1-Regenerator-90 seconds
    1-Radar Jammer-90 seconds
    1 deployable cover- 30 seconds
    1-Custom Powerup-120 seconds
    (not placed at start.)

    Layout of Map
    [​IMG]



    Overview of Map
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    Action Pictures
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    Makers of Sanskrit v1 and v2

    [​IMG]


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Thank You Section:
    Testers:

    Magik18
    Killer678
    LetalisCarbine9
    pvilleplaya77
    XxSdrakulichxX
    Whisper

    Spawning Helpers:

    XxSdrakulichxX
    Killer678

    And.. to LetalisCarbine9 for support and deciding to remake enclosed 1 on 1 without that, v2 would not exist!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


     
    #1 EGP, Oct 19, 2008
    Last edited: Dec 30, 2008
  2. Resix

    Resix Ancient
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    queued for download. the map looks really good if i do say so myself. i ll comeback with a gameplay review later.

    Edit: i played the map about a week ago with my friend nick it plays good although its a little too fast paced and a little jam packed. wew really loved the aesthetics though so good job with that!
     
    #2 Resix, Oct 19, 2008
    Last edited: Nov 10, 2008
  3. o LiGHTNiNG o

    o LiGHTNiNG o Ancient
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    I wish it was bigger.... All the scenery might make it lagtacular. Having not played it myself, I don't know for sure, but it worries me nonetheless. If you put your talent toward a larger map, I think it would be better.
     
  4. Jsten419

    Jsten419 Ancient
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    Excellent post, going to download this map as I'm low on 1v1 encounters at the moment. I love the high ammounts of scenary (which will only lag the game if all moved at once most times). Can you elaborate on the pits I see in the map?

    Also love the Wraith in the background, excellent work.
     
  5. SoLo92

    SoLo92 Ancient
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    nice inclosed map. the asthetics are great. fun with king of the hill and FFA. nice and small. the red text is really annoying to read. plz change it before i go blind. :~)
    5/5 on the map. it also looks like theres a bottom level. if there is, plz post a pic. (plz post a pic is fun to say)
     
  6. Whisper

    Whisper Ancient
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    [​IMG]

    Is that my guy looking really fat?

    Oh, and thanks for the mention :(


    Had a great time in the one game we had of testing though. Fun map, hope to play it again with you.
     
  7. Probe 7

    Probe 7 Ancient
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    Impressive map, looks like it guarantees great gameplay, DLed 5/5
     
  8. Combat P3nguin

    Combat P3nguin Ancient
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    this map looks very good 4/5 for mei see you,ve added alot of objects like cons and barllesnext time could you use a differnt colour for your writing cause it's hard to read
     
  9. EGP

    EGP Ancient
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    My bad, you totally need to be mentioned for testing this map for you were in a pic lol

    Thanks for the comment, remember how the spawning always occured on that one side, I fixed it and removed that on spawn.

    Ty for comments ppl

    When rating maps please leave at least a paragraph about the map, thank you for your comment but you need to add to your post.
     
    #9 EGP, Oct 20, 2008
    Last edited: Nov 15, 2008
  10. NinjaKiwi621

    NinjaKiwi621 Ancient
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    it looks cool. i think my favorite part is the wraith in the cage. it just looks cool
     
  11. DunkinMyCookies

    DunkinMyCookies Ancient
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    You can thank my aesthetic genius for that :D !

    Anyways I must say the layout has come a long way since Enclosed, it wasn't too long ago when I started fortifying the outer walls and adding bits here and there. Gameplay on v1 was pretty good, but now it's spectacular. Nice job on getting the v2 out dude, I'd have put it in more time on this project if I wasn't tied up with my map.

    We should make another o.o
     
  12. Whisper

    Whisper Ancient
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    Good thing you fixed that, it was quite annoying :p
     
  13. EGP

    EGP Ancient
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    (new) Sans Swords has been added, and can be played with three to four people if you like, two still works.

    10-22-08
     
  14. RaBBiiTTT

    RaBBiiTTT Ancient
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    Sweet this map is even twice as better than the first one. Its a good thing that you made it more of a mixed map instead of making it look a little symmetrical. The gameplay looks very fun for 1v1. Great job. I've downloaded it.
     
  15. B E A S TLY BR

    B E A S TLY BR Ancient
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    nicely well done i love the allieain tank in the wall
     
  16. DunkinMyCookies

    DunkinMyCookies Ancient
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    mmmMmm, the Wraith. I thought that was a nice touch ^_^

    definetely was one of my better aesthetic ideas.
     
  17. evilution101

    evilution101 Ancient
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    This is a truley amazing map. you clearly are an elite forger and you are also very good at making threads. The gameplay is amazing and the action never stops. I love the merging and this map is definitly a 100000000000000/5
     
  18. EGP

    EGP Ancient
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    This map has once again been updated, relizing that the custom powerup somehow changed its respawn from 90 to 45, but I just turned it back so if you want the best gameplay re-download the map.
     
  19. Phreakie

    Phreakie Ancient
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    The Review on...
    SANSKRIT V2 by eguitarplaya33

    Introduction:
    The map was a sight to see aesthetics on
    this map were very much up to standards. The map
    was basically unbreakable since the whole map was
    suspended on Double and Single boxes. It hit the
    gravity barrier. I tested this out with Smeagleton (Smeagle)
    and honestly, we got quite bored after 15 points went up
    on the scoreboard. The map is more for looks then
    amazingly stupendous gameplay.​

    Aesthetics:
    Aesthetics on this map were again, Epic Win.
    I was riveted when I first say the maps clean
    interlocking, large towers, and especially the bunker
    made of signs and barriers. I personally liked the way
    you made the firebomb and frag grenade sit on a window
    panel. That was very creative but I question putting it
    next to a Mauler. The 'V' wall corner was very cool.
    You could easily jump up on it and get an advantage
    over your opponent. Some things I didnt really like though
    were your abundance of barrels and crates. It was kind of a
    hassle getting through all the debris.
    Aesthetic Score: 7.6/10

    Layout:
    The layout for Sanskrit V2 resembled TDHarding's "Paragon."
    It goes in an L shape and has boxes interlocked perfectly as
    if they were some sort of pillar. I liked the layout but I really
    do not think that they accomadated the maps gameplay
    very accurately. Putting the Custom powerup in the direct
    center probably would have been a good idea. Not to
    mention changing the spawn time on it from 30 seconds to
    90 or 120 seconds. There was a small tunnel in the middle
    which I especially liked. It wasnt to big just so you couldnt
    camp so that made the map all the more better to play on.
    The sign bunker was the main aesthtic feature I liked. You could
    use the top and bottom which was very original.
    Layout Score: 7.3/10

    Gameplay:
    On the otherhand, Gameplay on Sanskrit V2 was kind of a
    drag. We played 1v1 just like you said but I just wished you
    could have changed the Sans Slayer Variant to 15 points
    to win. The game hobbled along and got sluggish after 15
    points. The equipment spawns and weapon spawns were
    extremely fast. I took a Custom Powerup and died 30
    seconds later, only to find that it was there before my
    eyes once again. There are every single type of grenade
    on the map which made it kind of a bother to flip through
    frag, plasma, spike, and incidiary. Spawns worked fairly well.
    A small tweak wouldnt do any harm, but then again, it
    wouldnt matter since wherever you spawn you are closeby.
    Spawn Camping was the main problem though. The main
    spawns could easily be camped due to the large pillars you
    have standing in the middle. Overall I didnt like the gameplay
    as much as I though I would. It fell below my expectations.
    Gameplay Score: 6.2/10

    Overall/Enjoyability:
    The overall map was good but just border-line of good.
    I really think it could have been better. I loved the layout
    and aesthetics but I really think it needs a hella lot more
    of adjusting; weapon, spawn, and equipment wise. I
    enjoyed the map but not completely due to its rather turtle
    like gameplay. After all, it is 1v1. Not many people like to
    waste around playing a single person. The spawn camping
    was my main turn off. I suggest lowering the pillars and
    taking the brute shot off of them because they make
    camping a bother since the line of sight on the map
    was so good, you could snipe a person through the bunker
    towards their spawn point. Overall, I would give this map
    a just above average. I really hope you dont get offended
    by this review because I still think this map has a nice, unique
    twist to it.
    Overall Score: 6.9/10

    Reviewed By: OtherDark
    Review Testing By: OtherDark, Smeagle (Smeagleton)
    Note to Leader: Long enuff for joo guy? :D
     
  20. DunkinMyCookies

    DunkinMyCookies Ancient
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    Can't say I was offended, but honored to see a review by mr. clockworks. We'll definitely take this into consideration with a possible v3, as I did never get to add one bit I was hoping too (forgot). May have to invite you there for some help? yea; no?
     

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