Transfusion

Discussion in 'Halo 3 Competitive Maps' started by Public Servent, Oct 16, 2008.

  1. n1n3CAL

    n1n3CAL Ancient
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    Great interlocking. Though it is not Collision, it is still a great map for separating itself from the Foundry design. Because of the teleporters leading to the suspending platform, i got the reminiscent feeling of Ascension. Great map and the template is a good idea for those who do not have the patience to save quit suspend all of the boxes. 5/5
     
  2. Caseyken

    Caseyken Ancient
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    I love this map! Not only is it big enough for team games, it has enough closed spaces for small matches, too. The theme of a drill is very well developed on, especially with the teleporters serving as a "drill bit". I'm not even sure HOW you got those boxes all the same color. The map is flat as a table, the interlocking smooth, and, as you yourself pointed out, the weapon layout is unique. The only (very small) problem I have with the map is the constant sound of exploding fusion coils below. I'm pretty sure I know WHY you did it (unless creating the effect of drilling was not your intention), but it kind of gets annoying after a while. Hopefully, we'll get a V2, but I'm not sure whether ANYTHING you do other than that will ever top what you did here. 5/5!
     
  3. RaBBiiTTT

    RaBBiiTTT Ancient
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    Epic win! It looks a lot like Collision but its still different. I dont know which is better though, their both sweet. I think I kinda saw some objects that were sloppy on the bases. Anyway, overall, the map is indeed awesome. Good job man.
     
  4. DekuLink333

    DekuLink333 Ancient
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    In the words of ETNIESROCK666 (xKU JAYHAWKx25); holy crap this map looks amazing! i saw it on forgehub.com!

    Haha, this map is amazing, great job on the different levels and with the shield doors. But it could do without the plasma turrets. 5/5 man, get this baby featured.
     
  5. FlipStik

    FlipStik Ancient
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    Wow, amazing, the Shield doors look awesome, the idea of having a covenant drill full of covenant weapons just makes the map feel so much like it is actually a Drilling platform. You making the whole thing blue must have been an insanely troubling job, but you did it amazingly well! 5/5 for this job well done!
     
  6. idiotninja

    idiotninja Ancient
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    Man this was great when I played it with you. (trying to get out was fun too!) the weapons were not overpowered, but it was a little hard to get around at first. (maybe that's only me) Also I love the shortcuts to the other base under the map. The fusion coils, while cool, make the game lag a lot even when there are no bad connections. Oh and the barrier to stop us from getting into Blackout is the ****!
     
  7. DieHardAssassin

    DieHardAssassin Ancient
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    wow that looks amazing, and the gameplay seems amazing as well. CTF looks amazing. Amazing job making everything flow together, great aesthetics, and the individual bases are awesome. 5/5 for sure
     
  8. Assassin of Joy

    Assassin of Joy Ancient
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    You mean the barrier sucks, right? Also, I must say this Map is full of Power Weapons and there are 20+ Sticky's on it btw. And I do agree with the Map being a bit complicated, especially the Teleporters.

    Anyway, I talked to Public before and showed him one, two Glitches I found. So he's kinda considering maybe releasing an updated version soon without them...

    Otherwise great work on it! I'm still a bit sad-faced about you not using my ideas (I mean even, Persister liked them), but oh well...Good luck with your next Map on Blackout. :)
     
  9. Public Servent

    Public Servent Ancient
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    With friends like these who needs enemies

    Amazing total strangers praise this map, Of course its not perfect,btw atleast the spawn system works! This couldnt be the person who disobeyed me and released the decorated template known as collision could it. I better rethink my friends I guess. There are 22 total grenades on the map,which in hine sight is to many. Although it doesnt feel like to many during a game.
     
  10. Assassin of Joy

    Assassin of Joy Ancient
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    My opinions, my opinions only!

    lol, damn strangers... Let me tackle your post one by one. It's normal that absoloute strangers write posts about how much they love your Map, they'll always do that with something special. But I don't think you got any critisicm 'till now, so I highly doubt anybody went, so far, very deep in to the Map. I'm still kind of surprised that the spawning works though, with the lack of spawning points placed. And again, sorry for posting it Collision too early, but the thing is we finished it back in August and after a month we thought it's time to post it on Forge Hub and I thought that's ok with you. But I see I was mistaken. You'll still need to tell me what happened to your Map Pack plans, or better said your "friend" posting this on your account too early! (We're now even, as I guess some people would say.) You can do with your Friends List what ever you want, still all I can say is, come on where's the love? Obviously poeple like different Maps, and all I said was "the barrier sucks" which is justified, wouldn't you agree (and if anybody does escape any Map in a Custom Game he's a *****)? Then I said that the Map is "a bit complicated", neither of those seem like harsh words to me, I'm sorry if they offended you or something. But try to understand, everything I write is my honest opinion, which in my eyes unbiased and the truth.


    Also, I know Collision has great aesthetics, but I did not spend a second "decorating" that place. You should once compare how bright Collision is in comparison to Transfusion, you'd be amazed.

    Next, the thing is you have 20 Plasma Grenades (I think), that is over 5x the average on a normal Map... I do understand you only want to have Covenant Grenades (Incendiary Grenade's are manufactured by Brutes FYI), but they're amazingly strong and IMO badly placed in some parts. Saying that a Map has many "Power Weapons" on it is not a bad thing necessarily, some people like 'em, some people don't. And in Custom Game's there is an option to have no Power Weapons on the Map at all.

    Anyway, hope you read this soon and we can sort things out. (like Collision) I do think this Map could need a couple of fixes, even if it'll still have the drilling platform in the end... Oh and forgot to say your first post is great! Very nice work on it, Blazen Nite's story is a bit random though.


    P.S. I really like how you wrote Blazen Nite in light pink, really fitting in my opinion.

    Edit: Very nice messages you sent me over XBL, anyway just to let you know I removed the download link of the "disgrace" Collision. Everybody might as well forget that Map. Also, you did NOT place every item on Transfusion or BlueLiteSpecial yourself, when you asked me too I cleaned up your template (BLueLiteSpecial) and fully money glitched everything except Screen FX's like you wanted me too. Please fix that lie.
     
    #30 Assassin of Joy, Oct 18, 2008
    Last edited: Oct 18, 2008
  11. Plasma Napkin

    Plasma Napkin Ancient
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    This map looks wonderful. It looks a bit like the second final boss of crysis.
     
  12. Love Slice

    Love Slice Ancient
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    This map is a really unique map, and if you haven't downloaded it, you should. This map has a really good feel to it, and the man cannon lights add a cool touch. The interlocking is a little bumpy in places, but it's not too bad. It's also nice to get a well forged non-foundry map.

    Good job, worth the download.

    Edit: I just saw some pics of collision, and this is way, way better than Collision IMO.
     
    #32 Love Slice, Oct 18, 2008
    Last edited: Oct 19, 2008
  13. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    I want to slap you for that, Collision was terrible...
    they stuck to the tmplate comepletely, added doors everywhere, and a "Public Servant" QUOTE* a really crappy decorated christmas treee.* to the middle of map.
    Collisions escapeable too...

    Transfusion was better by far...
    If you play the template and collision, there the same except for the christmas tree in the middle and the odd collored boxes...
    and a **** load of doors everywhere!



    Ya I think the plasma turrets would of been more effective
    if they were a weapon you had to break like on saphire,
    or to eliminate them tottally...

    But this map is an accualy good map for a beam rifle...



    Still workin on my version, public...
     
  14. EonsAgo

    EonsAgo Ancient
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    Definitely downloading. I like this better than Collision actually. The center piece on that map was too much for me.
    EDIT: I played on the map, and it was a blast. But there were kind of a lot of weapons, but that is not that bad. The fuel rod gun was overpowering in my opinion though.
     
    #34 EonsAgo, Oct 19, 2008
    Last edited: Oct 20, 2008
  15. Brodellsky

    Brodellsky Ancient
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    You are going to get a lot of comparisons to Collision here. However, I think this looks better than Collision. And your little explanation pretty much explains why Collision wasn't featured, because it was basically not their map. I'm confident in this one's feature potential though. I'm getting sidetracked.

    The power weapons seem much more balanced out, and It simply looks like it works. And the overall design seems like it works out nice, and I can't wait to play on it.
    One thing that bothers me though is that middle area, the part with the stacked crates. Does that inhibit gameplay, say, if they are knocked out of place. That kinda worries me.

    I also really like how everything is the same color, that extra detail is always good. And I love the under-part where the sword spawns. Definitely downloading Transfusion, and the Template temps me to make something that everyone will love.
    This map gets a 5/5 for me, and a very welcome DL.
     
  16. ElectrickZebra

    ElectrickZebra Ancient
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    Hey this looks really cool. I will download this one cool.
     
  17. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Dude realllyyy???

    uhhhgggrrr!! D:<

    DL Then Post....

    But This map is so very inviting, i return to these thread
    over an over just to make sure it stays up there.

    Also i forgot to mention thebottom level, its pretty fun for oddball..
    but other games toooo..
     
  18. TheKeebobBobagawa

    Senior Member

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    hope you fixed the spawns. the ones on collision were just terrible. ill download it and come back. hope i dont get disapointed like last time...
     
  19. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    seriously wicked sweet map, thanks for showing me how to color code the boxes and if you dont mind i might try using your sword room in my map im working on ( dont worry, it wont be a disgrace like collision) i really envy you for putting so much effort into making the boxes all blue( anyone who knows how to color code boxes will know how long it takes)

    10/5 FTW
     
  20. Obibital

    Obibital Ancient
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    this is just simply amazing, this would have to be the best blackout map ive ever seen. before i posted this i Dled because i needed to know i had it before anything ealse. a few questions.. how.... how did you accomplish this? the interlocking above air has never been one of my strong points. teach me your ways and great things may follow from such a techniqe.
     

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