Vermin NGxM

Discussion in 'Halo 3 Competitive Maps' started by pkkh93, Oct 18, 2008.

  1. pkkh93

    pkkh93 Ancient
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    Vermin NGxM

    Architecture doesn't sway the Covenant, they will glass this city like all others, it's only a matter of time.NG& GxM Shadow CO

    This map is great for 2v2, 3v3. It can work for 4v4 however it would be hectic. This map is playable for Slayer, Assault, Flag, King of the Hill,Oddball, and Infection. We have brought new and creative ideas to forge. Such as a ladder and a new way to block part of the map off in Assault. The map is medium sized and is very unique and different. We spent a while on this map because we tried to perfect every little thing. Every object is interlocked with another object in one way or another. We had a lot of fun making the map and you will have fun playing the map. There are 2 bases and 2 stories to each base, however one base has a little 3rd sotry with a sniper rifle. Theres 2 ways to enter each base and a middle tunnel. THe power weapons on the mpa are the Sniper and the Shotgun. Hopes this helps everyone understand the map a little bit more.

    Pictures:

    [​IMG]
    -A little bit of the Top story of one of the bases.-

    [​IMG]
    -A little bit of the bottom story from the same base above.-

    [​IMG]
    -Little bit of the bottom story on the other base.-

    [​IMG]
    -Little bit of the story of the same base as above.

    [​IMG]
    -Overview of the top story of one base.-
    [​IMG]
    -Overview of the other top story on the other base.

    Download Vermin NGxM:

    Bungie.net : Bungie Online : Halo 3 File Details
     
    #1 pkkh93, Oct 18, 2008
    Last edited: Oct 19, 2008
  2. DISC0 B0B

    DISC0 B0B Ancient
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    Nice interlocking... but could you get better pictures? the angles are not good, unless that's basically the entire map... good job and happy forging!!
     
  3. Snipermaster

    Snipermaster Ancient
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    Hey, I already looked at this map off of Nathon's fileshare. It has great aesthetics and cool features. But, you don't have a link to your fileshare. It just says:

    FileShare:

    And then there isn't anything else. You might want to get that fixed.
     
  4. pkkh93

    pkkh93 Ancient
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    Thanks, I just fixed the fileshare issue and i will try to get some better pictures soon.
     
  5. SoLo92

    SoLo92 Ancient
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    i see one pic. based on that 1 pic the map looks good. but u should put more. map is qued. ill edit this when i play it.
    based on pic: 4/5
     
  6. pkkh93

    pkkh93 Ancient
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    Which pic. do you see because there should be 4 and thanks. I'm interested in hearing your thoughts.

    Thanks,
    GxM Shadow CO
     
  7. FlipStik

    FlipStik Ancient
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    Good job, the interlocking is kind of sloppy but not horrible, and the map looks decent with a well thought-out idea. The pictures didn't show much, so I'm just going to assume there isn't much else to the map. If there is more, I'd suggest posting more pictures which show these missed features of the map. Also, the link underneath where you wrote "Fileshare:" is actually a link to the map, so just replace "Fileshare:" with "Download Vermin NGxM:". 3/5
     
  8. pkkh93

    pkkh93 Ancient
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    I am going to try to get more pictures later and thanks for the suggestion about changing the name.

    Thanks,
    GxM Shadow CO
     
  9. TaruBard48

    TaruBard48 Ancient
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    Kind of an intresting backstory, where does such inspiration come from? And, may I ask, where might've the name come from? Intresting ideas like the ladder are great.
    4/5
     
  10. pkkh93

    pkkh93 Ancient
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    The inspiration comes from the Forge Mastersand the backstory comes from Nathon Green. We got the name by throwing out random names and it just stuck, however the NGxM comes from Nathon Green and GxM Shadow CO. Also, I have added 2 more pictures and am going to keep on trying to add some more as soon as I can.
     
  11. Chron

    Chron Ancient
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    this looks like a good map tho the interlocking looks a little sloppy and the fence walls for a floor doesnt appeal to me because anyone walking above or under could just be caught off guard by someone under or ontop of them
     
  12. pkkh93

    pkkh93 Ancient
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    Why do you think the interlocking looks sloppy?
     
  13. ShreddedDreamz

    ShreddedDreamz Ancient
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    maybe you could clear up some of the confusion here. i would suggest maybe putting caption along with the pictures describing what is depicted, and in turn, explaining part of the map in more detail.
     
  14. pkkh93

    pkkh93 Ancient
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    I have updated the description and added some captions to the pictures. Hopes this helps some of you guys.
     
  15. Nathon Green

    Nathon Green Ancient
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    Vermine NGxM

    I have to say, dispite this maps size, It is insainly awesom with 4v4, I played a few days ago 5 times and I was extreemly impressed at how small and fun it is with 4v4 so I have to say that you are wrong in the description. The interlocking is flawless, there are interesting angles that people should pay attention to and is probably why someone said that the interlocking was sloppy(They are wrong its not) Check out the game varient assault for it...its extreemly uneaque just like the ladder, my 2 new inovations to halo3.
     

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