First of all hello this is my first post on these forums :happy: I'm thinking of making a map on foundry based (ever so slightly) on the "floodzone" map from team fortress 2, with the main feature being a central choke point which is the only way to the other side of the map. Im thinking possibly for MLG it would put a slight twist on the "2 bases and central structure" format. Tell me what you guys think and any suggestions would be appreciated.