Allright, this is where we all shall be submitting the maps for the "Hallowen forge contest. Now, before I go any further: If you post anything besides your map, you will be Disqualified. So again, in case you missed it in the original thread, here are the rules: Rules of contest: You MUST use foundry. if you steal another map from someone you're gonna get disqualified. the map must be submited by 10th november and you must post it in the submission thread. Only allowed to post one map. and it must be an infection map you can't submit a map that was made before october ------------------------------------------------------------------------- Map Rating Criteria: Maps will be judged and reviewed on the following five criteria: Enjoyment: The FUN factor! A high scoring map will have people saying "it's over already?" and "let's play that again!" This is probably the most subjective category, because what is fun for one person might be boring or frustrating for someone else. Balance: "Tank beats everything" is great for Campaign, but not for Multiplayer. A high scoring map will have a counter to every strategy, weapon, vehicle, and piece of equipment. Durability: You can't break this map no matter how hard you try. A high scoring map will work right every time. Players will not be able to escape the play area, will not be able to spawn camp, and will not be able to exploit any features of the map. Aesthetics: So pretty you almost forgot you're supposed to be killing people. A high scoring map will look good, obviously. This doesn't necessarily mean neat and tidy, but the map should have distinct features to help players immerse themselves in the game and orient themselves within the map. Originality: Another death pit? Fail. A high scoring map will help players experience Halo in a way they never have before. This can be done with innovative layouts or original game settings. You don't have to reinvent the wheel, just present something fresh. Each of the above will be rated out of 10. An average of all the scores will be made, and that will be the final score. Just like 'The Furious Review'. -------------------------------------------------------------------------- The Grand Prize's. 1: prize: 2100 microsoft points. 2: prize: 1800 microsoft points. 3: prize: one month live. so remember that you have the ability to win microsoft points or 1 month live. ----------------------------------- User Name(s): Example text Map Name: (Name must link to map) Did you read and follow instructions: yes/no Do you prefer not using advanced forge techniques: yes/no & explanation. Gametype: example text ----------------------------------- Thanks everyone for competing, and forge well =] Discuss here: http://www.forgehub.com/forum/halo-forge-discussion/39815-hallowen-forge-contest.html
User Name(s): TheGreatHibiki Map Name: The Haunted Inn Did you read and follow instructions: yes. Do you prefer not using advanced forge techniques: yes. The ability for objects to fit and not have players stick to edges I feel allow better gameplay. Gametype: Trick or Treat
Just want to let you know that there is a contest like this already. Here. Just in case you did not know.
EDIT: I have changed my post to the v2, alot of changes/upgrades have been made. So DL again if you already DL'd the first one. User Name(s): Mastar (My Gamertag is "teh mastar) Map Name: Tremor N' Mouse Did you read and follow instructions: yes Do you prefer not using advanced forge techniques: I find advanced forging techniques very very helpful. Gametype: Tremor N' Mouse ForgeHub Thread: http://www.forgehub.com/forum/mini-game-maps/42144-tremor-n-mouse-reloaded.html#post540428
User Name(s): Blazen Nite Map Name: The Hood Did you read and follow instructions: yes Do you prefer not using advanced forge techniques: No, i do prefer using advanced forge techs. It helps take out little spaces in the map and also makes the map look a little better. Gametype: Gametype
User Name(s): xFr1ct10nx Map Name: Dead Man's Road Did you read and follow instructions:Yes Do you prefer not using advanced forge techniques: No. I perfer it unless i feel that it is unneeded(for example roofs of mazes/flat roofs, etc...) Gametype: Rise of the Undead plz enjoy.