I typed this up a few days ago. I don't know which version I played. Also, curse you gorebound for always reviewing maps before me! I thought I was the first one to take the warthog around the map... I got a chance to check out this map in Forge and it’s a really cool map. Everything is placed neatly, and it looks really nice. But I’d change some weapon settings before I’d play an actual game on it. I would reduce the ammo in the rockets so it has no spare clips. Even with only two shots, it’s pretty much guaranteed to get a kill for you. Also, what is the deal with dual magnums? Does anyone ever use those? In my opinion, the AR is much better than dual magnums. I love the warthog on this map. In case no one else tried, it is possible to drive the hog up and down both sides of the map, but I wouldn’t recommend it in an actual game. Finally, I think the sentinel beam location is obviously the best place on the map to be. There’s only one way up there and it overlooks both passageways up from the bottom level. Maybe there should be a fusion coil or propane tank or something up there to discourage people from hanging out too long. You might want to avoid spots like that in the next map you design. Most spots should have at least two ways in and out to help the battles flow around the map from area to area. A ledge above the map with a powerful weapon and only one entrance means that a player can camp there and force his enemies to keep assaulting that one location from that one entrance. That will make the map get old faster, and might get frustrating for that one player. Anyway, I really like this map. Great job.
Once again thanks for the critisism and the inspiration furious. Ill be sure to make another version. It might be up within the next 2 days. So keep checking back!
I answered gorebound, but it got deleted. I actually have downloaded it. It's difficult to move the turret around. I haven't actually gotten around to playtesting it, I'm a bit busy. But moi, it's a delicious map.
some walls and window panels don't look to good, but besides that it's looks like it would fell like playing on the streets, great job interlocking all and all I love the look of it...
There really isn't much difference between v.1 and v.2, I think you should at least wait until he makes v.3.
This map has a WONDERFUL layout! It has wonderful play to it! I hope you make another version that interlocks nearly everything and removes some of those unsightly gaps that can be found here and there. The second you come out with a V3 it will have my download!
OK thi map looks pretty good but I think that you might wanna fix the window panels above the road. But overall good job
Hey It looks great im going to download now :squirrel_chatting:, It would be good if you could take a pic that shows the size as I don't know if its a little map or big filled map but there again I'm still downloading, I will let you know how it plays
It looks a little sloppy, but I noticed you used interlocking for most things. A few of the things in the screens could be improved with interlocking, but I am a fan of Urban style combat maps.
I just played a game or two on this map, and it was very fun. I did however think the rocket launcher was too overpowering for a level like this. It could just be me, but this was the experience I had.