Sub Origin

Discussion in 'Halo 3 Competitive Maps' started by Bartoge, Oct 12, 2008.

  1. Bartoge

    Bartoge Ancient
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    [​IMG]

    DOWNLOAD HERE


    Description-
    Sub Origin is my first map of many things. It is my first map based on an urban enviorment. It my first map using almost all of foundry. Its my first map to enter in a contest. Submission got started with the centerpiece. Once we completed the centerpiece, it was on to the tunnel. After we finished the tunnel it was onto the highways.After we finished the highways we went on to build up the back wall. Once we completed those four major parts we filled it in from there. And after a couple of weeks of forging we came up with Submission.

    Weapons/ Equipment/ Vehicles
    - AR X6
    - BR X12
    - SMG X4
    - Spiker X4
    - Magnum X4
    - Plasma Pistol X2
    - Plasma Rifle X2
    - Sniper Rifle X2
    - Brute Shot X1
    - Rocket Launcher X1
    - Carbine X2
    - Shotgun X1

    - Mongoose X2
    - Ghost X1

    - Frags X8
    - Plasmas X8
    - Spikes X6
    - Regenerator X1
    - Bubble Shield X2

    Made For:
    - Team Slayer
    - CTF
    - Assault
    - Territories

    Pictures

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    This is where the bases are. Its where the two teams spawn at start and it has a basey feel to it.

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    This is one way to get to the bases, but I call it under the highway.

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    Here is where you end up if you go opposite to the under the highway.

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    Here is another view of that section.

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    This is a tunnel connecting both of those front areas. There is a shotgun here.

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    You are now looking at whats in front of the base.

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    This is the middle section and is the most direct route between the bases. On the single box is a floating brute shot

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    Here is the centerpiece. There are two levels: the top and bottom.

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    This is the top floor of the centerpiece. It contains the rockets and you can get up here by the use of a ladder or a series of ledges.

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    This is what you'll see in front of the centerpiece and part of the back wall. In that corner there is a sniper

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    Here is the main structure for the back wall, to me it looks like a bunker, and contains the ghost.

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    This is the lower floor of the centerpiece, in it there is a regenerator.

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    Here is an overview of the other side.

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    Here is another overview focusing more on the back wall, you can clearly see the ladder in this pic.

    ACTION PICS

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    Bartoge's New Geomerging Record: 31 Items

    DOWNLOAD HERE
    So there you have it. I hope you enjoy it.

    Thank you to all the tester who helped get the spawns and weapons right.

    ENJOY
     
    #1 Bartoge, Oct 12, 2008
    Last edited: Oct 12, 2008
    Ak Gumby likes this.
  2. EGP

    EGP Ancient
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    This map looks like it could have some potentially great gameplay.
    I like this map because its very unique and the structures that are placed and the way the layout of this map is realy makes the map stand out.
    Good JOb
     
  3. vinco onmia

    vinco onmia Ancient
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    I agree with eguitar, this map has potential and appears to incorporate vehicles effectively which is challenging to do in such a small space provided by Foundry.
     
  4. II AceMasta II

    II AceMasta II Ancient
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    Wow dude this is a very nice map. You have some very unique bases made there. The tunnel looked seemless as well as this picture:
    [​IMG]

    Overall great map dude i hope to see more from you.
     
  5. dunczorz

    dunczorz Ancient
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    Thanks for the great comments guys! We will be releasing tons more maps very soon, we are already 30% through one of them.
     
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  6. Purpl3Kill

    Purpl3Kill Ancient
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    Like others, it looks great, the interlocking is wonderful. But same with the vehicles, and also 12 BR's seems like an overload, no matter what size map there it.
     
  7. mauserman

    mauserman Ancient
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    its definitly sweet looking but i cant say ill dl i dont like open maps but still 5/5 its very clean nice job
     
  8. Savagesound

    Savagesound Ancient
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    I like i9t but the bases are kinda useless sorry to say, and if you ahve enough items block off that area of foundry no one uses i think it will make the map focus on the parts in the middle that are far supior than the ones back there and because of the ghost the rest of the map will be ignored
     
  9. GladiateSmiths

    GladiateSmiths Ancient
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    Love the ghost spawn, really cool structures on this map.
     
  10. Xx BEHEM0TH xX

    Xx BEHEM0TH xX Ancient
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    Great map. I love the interlocking and geomerging. I especially like the life in the middle. This map is aesthetically pleasing. 5/5 from me.
     

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