The Jungle

Discussion in 'Halo 3 Casual Maps' started by Da Pig, Oct 12, 2008.

  1. Da Pig

    Da Pig Ancient
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    The Jungle

    successor to the predator series

    Tactics and gametype info: The predator has a sword and a laser. He has 25% damage resistance and shields, the humans have an assault rifle and a magnum. It isn't that hard if you are a skilled predator. You need patience, it's basically just to hide and strike at the right moment. Don't get greedy. I'v won several rounds as the zombie myself. As human it's not that hard either. Just look for anything that moves, you can see distortions in the air. Just stay in a group and you should b k. One round is 8 minutes.

    Description: The Jungle is the successor to the predator series. It's like "the predator 3.0". This version fixes some small things in 2.0 and 2.5, and adds some other stuff, so it's not the same thing. The gameplay's "flow" is now different.

    The humans start out in the warehouse. The piles of crates is a very good place for them to keep an eye on the field. But it also helps the predator to get cover and hide. The broken wall is to the right of the main spawn, merged with the wall, and this is where you can find the shotgun, and it looks very nice too. There's a lot of merging on this map to make it look very good. If you look in front of you as you spawn, you will see that the gate area isn't much different from 2.0. If you go right through the stairway and go through the hall, you will end up in a shed-like place with a sniper inside. Get on top of it and you will be next to the fallen bridge.
    The middle house isn't as open now, there are some crates to help the predator to gain some points. The bridge in the hole has been moved so that you can go down, but not up.
    In the back area, near the collapsed tunnel, is a lot of nice stuff. A merged watch tower provides some cover for the predator, as well for a crate and some barrels. This is a very good place for the predator to hide while spying on the humans. The tunnel has now been blocked off by a merged bridge, there are some crates and barrels inside for cover. On top of the tunnel is a merged mancannon so there's a second way over the wall.
    The rest of the map is for you to discover!

    There goes the first one
    [​IMG]

    And there goes the second
    [​IMG]

    This is what it looks like when everybody spawns
    [​IMG]

    This is what the predator sees when he get out of his cave
    [​IMG]

    This is the small shed I was talking about
    [​IMG]

    Time broke this bridge
    [​IMG]

    The cannon and the small tunnel thing
    [​IMG]

    The warehouse from outside, with some very nice merging
    [​IMG]

    The back area with some useful cover
    [​IMG]

    The inside of the middle house, with added cover
    [​IMG]

    Download Predator first!
    Then download The Jungle

    constructive criticism and feedback is greatly appreciated​
     
    #1 Da Pig, Oct 12, 2008
    Last edited: Oct 12, 2008
    STEClash96 likes this.
  2. pinohkio

    pinohkio Ancient
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    not to shabby for a ghost town predetor map.
    altho ghostown has a rough terrain, this looks pretty smoove.
    i think ill give it a dl and a 3.6/5
     
  3. STEClash96

    STEClash96 Ancient
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    Hey I helped out testing it but there's no pictures of me. :( Sad Face Anyways the map has very good geo-merging all around the map. I might post Predator V2.5 since that I updated it so much. Your map was fun with a lot of people in the game, Unfortunately, I did'nt get to be the predator. Another :( Sad Face. I'll download the map now and rate it 5 stars because I've already seen the map in forge and custom games.

    I loved the geo-merged small barriers because when you looked at them you'd think that they're apart of the map even though they're geo-merged. The interlocking is great (Even though there is'nt a lot of it.) but there is geo-merging all around the map. I loved the geo-merging with the tunnel because when you went into it you'd be cornered by the predator. I got lasered like 3 times in the game.

    If you needed help with geo-merging then you should have invited me to the game (If I was online) and I could have helped in some areas here and there. Know what I mean? I was hiding in the mongoose spawn with some guy and BTW you might want to include some more pictures of the map. I'll download the gametype that you made for it too.
     
    Da Pig likes this.
  4. HLG Viper

    HLG Viper Ancient
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    I've seen a lot of Ghost Town zombie maps, so yeah. This does look neat though, the merging is a plus and the map gives me a Far Cry feel, which is great! Maybe with limited health and SMG's, this map would feel like a totally different game, which is also good conisdering it is the same :)

    I will definately download this sucker. Good job man!
     
  5. TaruBard48

    TaruBard48 Ancient
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    The geomerging was nicely executed.This, was certainly a break from Foundry predator maps. To make it intresting you could use the effects set a certain times to signify "Day to night". 4/5
     
  6. Jester

    Jester Ancient
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    Very cool. I was planning to make a revolutionary new Predator Map, but you may have beaten me to it.

    I have a few questions: First, in your Predator variant, what weapons does the Alpha Zombie have? Secondly, how difficult is it to survive as human vs kill as zombie?
     
  7. Da Pig

    Da Pig Ancient
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    I made a version that has that day-to-night thing, it's on my fileshare. But it doesn't work that well.

    The predator has a sword and a laser. He has 25% damage resistance and shields, the humans have an assault rifle and a magnum. It isn't that hard if you are skilled. You need a tactic, it's basically just to hide and strike at the right moment. Don't get greedy. I'v won several rounds as the zombie myself. As human it's not that hard either. Just look for anything that moves, you can see distortions in the air. Just stay in a group and you should b k.
     
  8. StreetSoccer12

    StreetSoccer12 Ancient
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    I have to hand it to you the geo-merging is excellently done, I am working on a new zombie map on ghost town and I cannot tell you how annoying it is to geo-merge. Maybe you could help me a little bit, but the map design I don't find interesting. I know its a predator map and all, but I would like to see more structures added.
     
  9. EpicFishFingers

    EpicFishFingers Ancient
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    This looks quite good. Well done on taking up the challenge of forging Ghost Town! Nice merging too. I'll DL. Is the predator completely invisible?
     
  10. Xkreep

    Xkreep Ancient
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    Not bad man i think this deserves the download. You actually took the time to merge 4/5
     
  11. Savagesound

    Savagesound Ancient
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    It's not bad at all, accaully it's really good but i don't predator at all. Good map except the bridge, I know you wanted it to look fallen apart but I think it would just be annoying and alot of people wouldent get it anyway but nice job.
     
  12. Zeta Arcadee

    Zeta Arcadee Ancient
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    Ghost Town is always a nice change. Lots of geomerging which improves the map greatly and it's nice to see a Predator map that isn't a messy maze on Foundry. 4/5
     

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