Synchronity

Discussion in 'Halo 3 Competitive Maps' started by Gradex, Oct 11, 2008.

  1. Gradex

    Gradex Ancient
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    Synchronity
    Made by xGradeXx

    This is my First Map post on Forgehub.

    Syncronity is a map that is Ascetically beautiful, and also game play wise. The map is balanced, and will give you a good, fun experience. This map is made for Free for All gametypes and does not support team games. Playing slayer with up to 6 people will make you want to play more after each round, as you learn the map. When playing Oddball, the level offers a clean, non-camping enviroment, so the ball holder cant camp. In King of the Hill, the game is perfectally ballanced, giving a balanced game for anyone.

    From the first glance, this map seems very open, but it is not. Download the map to see for yourself.

    Gametypes
    Slayer
    Oddball
    King of the Hill

    Weps + Equipment
    Battle Rifle x2
    Sniper Rifle x1 (1 Extra clip)
    SMG x1
    Shotgun x1 (0 Extra clips)
    Plasma grenade x2

    Now for the only things people look at.

    Overview
    [​IMG]

    Side
    [​IMG]

    Middle
    [​IMG]

    Back
    [​IMG]

    Action:
    [​IMG]

    [​IMG]

    Please Download, THEN rate.

    Download Synchronity
     
  2. zan3r

    zan3r Ancient
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    This dose not look like it could hold up to 6 people on it but every thing else is good 4.5/5
     
  3. Kitten X

    Kitten X Ancient
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    Compared to the majority of maps this map looks forged very well.


    Although the aesthetics are not really amazing, the gameplay seems pretty interesting.


    Overall, your map deserves a 3/5.
     
  4. Mace

    Mace Old Tyme
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    mabey to small, should add a bigger 2nd layer, to reduce spawn camps
    nice middle interlocking, mabey make some geomerged stepups,
    interlock the outer wall
    nice fence box aesthetics
     
  5. mauserman

    mauserman Ancient
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    it is very small and i dont see much cover.tho it has pretty nice interlocking i think the back of picture three could hav been interlocked and it looks to plain 2.5.
     
  6. Skittle085

    Skittle085 Ancient
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    As already stated, this map looks very small. With six people, I see spawn kills as being a possible issue. Also, with a map this small, it'd be nice to see a weapons list to make sure there's not to much imbalance.

    needz moar intrlcking! 3/5
     
  7. SoLo92

    SoLo92 Ancient
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    maybe an ffa map, but too small. i like the dead bodies in the second pic (nice effect). no DL for now but work on it. make a v2
     
  8. Wood Wonk

    Wood Wonk Ancient
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    sorry but all i see are two pillars in the middle of a rather small, open space with a few bridges and stairs that lead to nowhere. my hard drive is at the max with maps, as most peoples are, so you need to prove that it i should delete one and DL yours. this just doesnt cut it for me. sorry if im sounding a bit harsh, but its the truth.
    one suggestion i can offer for future maps. you have one smg, which is a duel wielded weapon, but no other weapons that can be duel wielded. having a single duel wieldable weapon on a map is useless, almost nobody will pick it up.
     
  9. TheDarkKnight05

    TheDarkKnight05 Ancient
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    I agree with Lawful in a way.

    See my view is that the map is looking really clean. You have some well done interlocks.

    But the thing is, the maps openness is the thing that I think really kills it. I would suggest putting some more aesthetic touches around the map.
    Another suggestion would be to boost up the weapon list. You really dont have that many weapons so I would put in a couple of maybe dual weapons or some that are less powerful.

    So good job and hope to maybe see a V2.
     
  10. Gradex

    Gradex Ancient
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    Thankyou for all your Comments. But....

    Does anyone EVER read these things?
     
    #10 Gradex, Oct 12, 2008
    Last edited: Oct 20, 2008

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