the battle of hoth. the empire walker agaisnt the rebel base who will win assult, works with slayer. it might look like there are no weapons. but most are on the field and by trees. battle rifles x5 sniper rifles X4 spartan lasers x4 smg x2 rocket x5 milsile pod x3 carbine x4 beam rifle x 4 needler x2 shotgun x3 sword x3 warthog x2 scorpin x1 hornet x2 prowler x1 brute chopper x2 ghost x2 banshee x2 tirpminex2 deployable cover x1 bubble sheild x1 MAP DL HOTH VARIENT DL Invasion since some people are cry babies i will make a V2. the walker imperial spawn walker back walker top walker neck walker caockpit walker right walker left walker bottom walker entrecne back legz rebel spawn rebel base rebel base all map overview
This map looks like it took a lot of time and looks very nice. I like how it is a base vs. the AT-AT. Looks like there could be some very intense games here. 5/5 nice job
sweet map! i think you should re-think the desicion of putting banshees on the at-at. my idea is to put all the aircraft possible on the ground to re-create the starwars battle of uber epicness. i think there could have been a little more work in making the thing look like it came out of starwars. but who am i to judge? this is awesome and needs to be appreciated! 4.5/5
I like the walker but i really dont think that you did a good job on gameplay but then again, thats why its an aesthetic map. Nice legs [;
It does have interlocking, but just the least bit, interlock more for better results, so far your map is awesome and I love the walker, just some more interlocking is needed, great job 4/5
I downloaded the map was disappointed by the sloppyness of how poorly built the AT-AT was built. I'll give it 3/5 because of the sloppyness. Try interlocking or geo-merging in some places, Also, Don't have an armoury in the map. The map is also too open in the center of the map. I personally think that this is nothing special because other people have tried to build what you done right here before you. Shield doors and 2 Snipers, 2 Rocket Launchers and 2 Spartan Lasers are also bad. The name of the map should just be AT-AT also, nothing else should be in the name except for that. If you don't know to do anyforging 101 things then follow THIS link.
k hitman a few boxes i admit are sloppy, second i relize there are not many power weapons witch you are wrong many are hidden on the battle field. i also made the battle field open in the first place to let more room for vehicles i guess your idea of fun is running into boxes and crates is more fun. also if you looked witch i doubt you did you would have also found barriers in the trees for cover and stelath. so yes i relize there might be sloppy parts and a somewhat barren field but i made a game that has been tested to be fun 99.99% of the time and hvae no complaints till now maybe others understand more then you
This looks nice. I have seen only one or two other At-Ats, and they were not playable. I like how you made this one actually playable. And the gameplay seems like it would be intense. 5/5
yeah um there is a better looking at-at imperial walker from star wars it is in casual maps you just gotta look for it it looks so much like it. and yours doesn't really remind me of it like there is 1 pro it is really big which i like and the cons are messy interlocking, looks really hard to get into without a plane, and the inside looks really small
hey buddy thats great i really don't care about the other map i did this off the top of my head and i like and this is an actual game its not for show!!!!!!!!!!!
No, I'm right and there is too many power weapons put in the one place. My friends were camping with rocket launchers and snipers behind those shield doors. The map is too open and if you want vehicles then when your putting down cover make it so there's enough room for a vehicle to fit through.
Sorry Nukezilla. This map is bad. Needs A LOT more interlocking and your pics show there is indeed an armory with multiple power weapons. Players dislike the fact of an armory since it creates campers who barricade themselves within with instant kill shots. If it's a map that is meant to be played, then why did you decide to put it within the "Aesthetics" section? Even if it isn't meant for show, maps still need to look as great as they can. People who pay attention to aesthetics while playing a game will come back more often and said game will grow.
ok the armory only has 2 rockects 2 shotguns 3 battle rifles a sword and 2 lasers on both sides normaly yes it would be bad but since you start with those same weapons on the other side i belive it is a test of skill and who is better. and also irc wind dragon i guess u are telling me that all aesthetic maps are for show and u cant play on them.
u need interlocking bad!!!!!!!!! also that looks nothing like an AT-AT walker except the fact that is has 4 legs... moddle after this
wtf are you talking about you don't play on the map and the moment one item looks wrong you a quick to critisize btw this walker in my opion and others it looks like a walker not exactly yes but this is halo and yes critisim is wanted but it needs to be constructive not o this looks bad so its bad and im gonna say its bad even though i don't know i just want another post to increase my rank.