Hey guys, It's me Zachary9990 telling you about my new map that is scheduled to come out next week. I know none of you will be looking everyday to see if it has come out in anticipation, but I just can't wait to show you a quick glimps of my rough draft of it. Lectum might be a MLG map and I think I'm going to make it able to be all gametypes. It is a two base design and it is not just the big open space in foundry, it has been brought down to size. First off here's a very crude sketch of it. I will make a better one l8ter. Ok, overview of the bases. Overviews The Lift SNIPED NOTE: The walls are at the perfect height. You can shoot over them without exposing yourself almost at all, and you can always duck when you need to. Please post things to change. I know I have to raise the walls on the base a little higher and that I need to fix the spawn killing ( respawns messed up), but if there's anything else. Just comment please.
I can't wait for this map to come out. When you need another test ill help test again. Spawn Killing was an issue when we played SWAT.
This looks very fun, I like the different features throughout the map exspecially where the rocket is. The only problem is you can escape the map very easily and if you could play sway there isnt enough cover. Doesnt matter this map is excellent good job
The middle seems kind of open to me, and as previously stated swat might be kind of a b**** to play, but overall seems like it'll be a great map. Definitely waiting for this one.