Observation Lab

Discussion in 'Halo 3 Casual Maps' started by DieHardAssassin, Oct 3, 2008.

?

Fun or not so much?

  1. Good

    4 vote(s)
    40.0%
  2. Ok

    4 vote(s)
    40.0%
  3. Bad

    1 vote(s)
    10.0%
  4. Needs Work

    1 vote(s)
    10.0%
  1. DieHardAssassin

    DieHardAssassin Ancient
    Senior Member

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    Observation
    Lab
    created by: DieHardAssassin

    Playable Game Type: Survival


    Human
    Magnum
    100% Jump & Movement
    No Sensor

    Zombie
    Energy Sword
    50% Damage Resistance
    100% Jump & Movement
    Enhanced/25m Sensors
    Appearance= Black


    "Cut off from all communication, life has become survival of the fittest."


    Observation Lab features a large enclosed room, with the Humans staring down upon the Zombies.

    Shotguns line the outside perimeter of the sideways plasma shields, but take one if you dare, because the Zombies can still get you through the shields, however you cannot shoot them. You can however shoot the Zombies through the Fence and two small holes on two sides of the Zombie opening/spawn.

    After 15 seconds, the Zombies are released, and it is up to you and your teammates to stay alive.

    There is a Flamethrower that can be taken within these first 15 seconds, but after the 15 seconds, it will fall into the Zombies "Cage".

    The Zombies can then either run straight through to the Man Cannons, and get launched onto the Humans, or they can take a side route right before the Man Cannons. The Side Routes will allow you to get to the sides of the humans.

    There are also Two Machine Gun Turrets to defend against the Zombies.

    *Fun for Zombies and Humans


    [​IMG]
    Shotgun/Map Overview​


    [​IMG]
    Zombie Spawn ^^Looking Up​


    [​IMG]
    15 seconds into the game, the zombies are released.​


    [​IMG]
    < Side Route, or Man Cannon? ^​


    [​IMG]
    Man Cannon Overview​


    [​IMG]
    Watch all directions.​


    [​IMG]
    Grenade Hole​


    [​IMG]
    Man Cannon launches you here.​

    http://www.bungie.net/forums/posts.aspx?h3fileid=54645347 Download Here!

    http://www.bungie.net/forums/posts.aspx?h3fileid=54645351 Game Variant. Survival


    Thanks, and I would love some feedback, good or bad.
    Also, my first map.​





     
    Speed-e-cake and De Wy El Ay En like this.
  2. Fallen Flame

    Fallen Flame Ancient
    Senior Member

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    From the pics the map looks pretty good, Although I think it might get kinda boring and repetative after a while, you should maybe add more ways up to the top that open after a while, or make it so the humans get more stuff after a while (depends on if the humans or zombies have it too hard)

    EDIT: Also what is stopping someone from jumping down into the zombie spawn and spawn killing them all?
     
    #2 Fallen Flame, Oct 3, 2008
    Last edited: Oct 3, 2008
  3. Theartofhalo2

    Theartofhalo2 Ancient
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    Looks Rather Easy for the humans to just camp in a corner or something, with only 50% damage resistance and no extra speed, those zombies aren't going to be terrifying or a challenge for the humans to survive against. Shotgun > Sword

    I would Recommend removing the turrets, giving the zombies a bit more speed so they can dodge. Also Maybe another way for the zombies to get up that isn't so camp-able? Give the zombies a sneaky way to get up to the upper level without being slaughtered on the way up.

    If you can release a V.2 map with those things, this map will definitely be a download for me.

    Other than a few things that could use improvements this map is a solid Infection map.
    3.5/5
     
  4. vinco onmia

    vinco onmia Ancient
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    GuatecuFoSho, your post is unnecessary, you only need to quote portions of the thread otherwise you take up too much space.

    About the map, looks like a noobish Infection map, unfair advantage to humans. All the zombies have is the element of suprise.
     
  5. DieHardAssassin

    DieHardAssassin Ancient
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    i dont understand how they can be slaughtered until they are up top? Humans rarely live much longer than 2-3 minutes here... 16 people
    you have to try it, if i put in more ways to get to the top, it wouldnt be challenging either way.
     
  6. DieHardAssassin

    DieHardAssassin Ancient
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    Nothing is stopping them, but if they want to they can, just know that the respawn gives them a second or two of invulnerability
     
  7. Theartofhalo2

    Theartofhalo2 Ancient
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    Humans can just camp at the places the zombies will come up through and blast them the second they shoot through the energy shields or wait for them to come around a corner and pop them.
     
  8. DieHardAssassin

    DieHardAssassin Ancient
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    With zombies coming from all directions above, and 3 sides, you wont survive. The zombies can walk on the bridges above the map, plus if you get close to the middle you can also be killed
     
    IVIercinator likes this.

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