Plan ab

Discussion in 'Halo 3 Competitive Maps' started by Huntar, Oct 3, 2008.

  1. Huntar

    Huntar Ancient
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    [​IMG]







    DOWNLOAD



    Hello ForgeHubers, This is the one and only huntaro speaking to you. Get ready to behold witness to my new map, " PLAN AB ". The map is based in a circular motion. This map keeps your finger constantly on the edge of your right trigger. This map GRABS, and doesn't let go. So please, dont complain to me if you become a prisoner of, " PLAN AB ".



    W.L. (weapon list)

    4x BR
    2x AR
    1x Sniper
    1x Bruteshot
    1x Needler
    2x SMG
    1x Sword



    SHOTS:

    [​IMG]
    Mid Main.

    [​IMG]
    Sword Hall.

    [​IMG]
    BPF

    [​IMG]
    WPF

    [​IMG]
    huntaro himself.

    ACTION SHOTS:


    TBR

    http://www.youtube.com/watch?v=Rpd8kWDSbrI


    So to all forgehubers who cross this thread, beware. You will never see the light of day again...
     
    #1 Huntar, Oct 3, 2008
    Last edited: Oct 3, 2008
  2. sourdauer

    sourdauer Ancient
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    cool concept, definitely a dl. sum things i might recomend: make it unescapable, and geomerge boxes instead of walls to give it a cleaner finish. i give it a 3/5.

    Im giving out positive recomendations, so plz give me sum recons/point thingys.
     
  3. Huntar

    Huntar Ancient
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    i have addressed this problem. i had 5 of my friends try and escape this map and they couldnt. + rep because you were fist, FTW :)
     
  4. Gradex

    Gradex Ancient
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    The map is good, a cool concept... Your interlox is good, but I think you could have used more, like the walls in pictures 3+4.

    And what you just said about not being able to escape, i see many places where a steady Thrown Nade and a jump at the right time (Nade Jump) Can get Breakers soaring about in no time. (You might want to fix that)

    3/5, Try to interlox more.
     
  5. FullMetalJacket

    FullMetalJacket Ancient
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    I'm afraid a really good grenade jumper, will get out of this map which will seriously affect the score. The guy who said that you needed to interlock more was wrong, I love the interlocking here. You may want to add more weapons the list seems a bit bare. Really nice looking map, but I'm pretty sure this map is escapeable. 2.5/5
     
  6. Huntar

    Huntar Ancient
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    well in the heat of a battle you arent necessarily just gonna take your time nade jumping, and most people wont do it because it makes the map more fun. i have tried to make it impossible to escape but i bet some people will find places. And btw, there is allot of interlockingz! ALLOT! :p
     
  7. Ladnil

    Ladnil Ancient
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    From the video it seems that those rooms that are single wall height and escapable don't in fact border the exterior of the map. Grenade jumping there wouldn't accomplish anything, and the side of Foundry usually walled off, is.

    In light of that, I'll toss you a DL and reviwe later.
     

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